[CS:GO/ANY] Auto Respawn with spawnkill support and more (Updated 13.01.2021 [D.M.Y])
Description:
Auto respawn plugin with spawnkill detector. I made this plugin for my minigames server so you can test this plugin in his server. -> http://cache.www.gametracker.com/ser...FFF_000000.png The spawnkill detector is Quote:
Cvars: Add to server.cfg Code:
sm_franugautorespawn_enable "1" // Enable/disable plugin Donations (optional): If you apreciate my work, you can donate me via paypal or with a trade offer Download: Main repository Direct download Code changes |
Re: [CS:GO] Auto Respawn with spawnkill detector
NICE!
I can get rid of admin spawn finally! |
Re: [CS:GO] Auto Respawn with spawnkill detector
Quote:
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Re: [CS:GO] Auto Respawn with spawnkill support v1.2
New version 1.2
-Added a spawnkiller Quote:
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Re: [CS:GO] Auto Respawn with spawnkill support v1.2
so i tried this now its not bad but on a map i tested(dont know on how many that is)
EDIT: tested on 10+ maps now happens on every. :( after 1 round when the next starts people are just dead and cant respawn:D then i slay all then it works again again 1 round then all people are dead again .. etc etc EDIT: its like after the round when the next round starts you just keep being dead and you cannot respawn but the round is starting and the time is running. if you really want to help me and my rejoin/respawn problem then try to write me in steam or join my server then i can also show what happens with your plugin. |
Re: [CS:GO] Auto Respawn with spawnkill support v1.2
What about maps like mg awp multigame where you shall kill each others..?
Then you will just respawn after you got killed ? What about to make a code into this plugin where you shall write down all the maps you want the respawn function to work, and then put it into a text file in the config folder. ? or make a command we can enable or disable, so if a guy getting killed, by a player you won't be respawned. |
Re: [CS:GO] Auto Respawn with spawnkill support v1.2
Quote:
Quote:
New version 1.3 -Fixed a bug with the spawnkill -Added respawn only when nobody killed you -Fixed race condition |
Re: [CS:GO] Auto Respawn with spawnkill support v1.2
Quote:
thanks for that but a big big problem still exists. i love the feature that after 1 minute there is a extra spawnkiller but in which area is it ? some people that are afk in spawn dont die. some do die. my main problem: -> rejoining 50% of the people who rejoin die after that spawnkiller of your plugin enables and 50% just dont ... they can just play this would be the fix im looking for since 3-4 months now if it would kill 100% everyone either afk or rejoining, hope you can help me :) EDIT: needed features for me specificly would be: 100% every person dies after that amount you set as cvar if rejoin/reconnecting 100% working afk killer so people who are afk on maps without spawnkiller get killed. so far rly nice plugin! greetz toxic |
Re: [CS:GO] Auto Respawn with spawnkill support v1.3
another problem i found. everytime there is a new map everyone dies 1 time and then you have to click on a team until you can play, pretty weird. (do you know what is it)?
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Re: [CS:GO] Auto Respawn with spawnkill support v1.3
is that bad?
L 01/09/2016 - 13:06:51: SourceMod error session started L 01/09/2016 - 13:06:51: Info (map "mg_beast_course_v4_csgo") (file "errors_20160109.log") L 01/09/2016 - 13:06:51: [SM] Fatal error encountered parsing translation file "antiflood.phrases.txt" L 01/09/2016 - 13:06:51: [SM] Error (line 0, column 0): Stream failed to open L 01/09/2016 - 13:07:01: [SM] Native "IsPlayerAlive" reported: Client 1 is not in game L 01/09/2016 - 13:07:01: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx": L 01/09/2016 - 13:07:01: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp () L 01/09/2016 - 13:07:09: [SM] Native "IsPlayerAlive" reported: Client 4 is not in game L 01/09/2016 - 13:07:09: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx": L 01/09/2016 - 13:07:09: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp () L 01/09/2016 - 13:07:10: [SM] Native "IsPlayerAlive" reported: Client 6 is not in game L 01/09/2016 - 13:07:10: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx": L 01/09/2016 - 13:07:10: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp () L 01/09/2016 - 13:07:10: [SM] Native "IsPlayerAlive" reported: Client 8 is not in game L 01/09/2016 - 13:07:10: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx": L 01/09/2016 - 13:07:10: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp () L 01/09/2016 - 13:07:24: [SM] Native "IsPlayerAlive" reported: Client 11 is not in game L 01/09/2016 - 13:07:24: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx": L 01/09/2016 - 13:07:24: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp () L 01/09/2016 - 13:07:31: [SM] Native "IsPlayerAlive" reported: Client 19 is not in game L 01/09/2016 - 13:07:31: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx": L 01/09/2016 - 13:07:31: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp () L 01/09/2016 - 13:07:33: [SM] Native "IsPlayerAlive" reported: Client 15 is not in game L 01/09/2016 - 13:07:33: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx": L 01/09/2016 - 13:07:33: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp () L 01/09/2016 - 13:07:39: [SM] Native "IsPlayerAlive" reported: Client 18 is not in game L 01/09/2016 - 13:07:39: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx": L 01/09/2016 - 13:07:39: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp () L 01/09/2016 - 13:07:51: [SM] Native "IsPlayerAlive" reported: Client 17 is not in game L 01/09/2016 - 13:07:51: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx": L 01/09/2016 - 13:07:51: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp () L 01/09/2016 - 13:15:52: Error log file session closed. |
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