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-   -   [CS:GO] Force AllTalk (sv_full_alltalk fix) (https://forums.alliedmods.net/showthread.php?t=301977)

Nickelony 10-12-2017 11:10

[CS:GO] Force AllTalk (sv_full_alltalk fix)
 
1 Attachment(s)
https://puu.sh/xWlTn.png
A very simple plugin that enables every 'talk' related CVar.
Some 'talk' CVars might be disabled after starting a new round in CS:GO (even if they are enabled in the configs). This plugin will keep them enabled all the time.


Useful for bhop / deathmatch / speedrun / surf servers.

Source code

CVars:
  • sm_alltalk - Enables or Disables forced AllTalk.

Installation:
Just drag and drop "force_alltalk.smx" into your "plugins" folder and restart the server.

Requirements:
  • SourceMod 1.8 or above

BJack0 01-01-2019 15:17

Re: [CS:GO] Force AllTalk (sv_full_alltalk fix)
 
Works Fine.

Only plugin I can find that fixes this too

EmoPig 03-18-2019 06:21

Re: [CS:GO] Force AllTalk (sv_full_alltalk fix)
 
Hello!

Is it possible to make this plugin work on CS:GO Danger Zone mode aswell?

I have tried your plugin, but so far it doesn't work on that mode.

Thanks a lot in advance and have a good day!

OneMore 03-18-2019 12:45

Re: [CS:GO] Force AllTalk (sv_full_alltalk fix)
 
Just for all information, this plugin works good for me:
https://forums.alliedmods.net/showpo...7&postcount=14

Cr4ZzZyBoy 03-18-2019 12:50

Re: [CS:GO] Force AllTalk (sv_full_alltalk fix)
 
Can you add "only admins" option so we can give acces just for admins to hear all players

eliteroyal 05-08-2020 07:49

Re: [CS:GO] Force AllTalk (sv_full_alltalk fix)
 
Quote:

Originally Posted by Cr4ZzZyBoy (Post 2643925)
Can you add "only admins" option so we can give acces just for admins to hear all players

+

Drago13 07-15-2021 21:44

Re: [CS:GO] Force AllTalk (sv_full_alltalk fix)
 
Hi the sm_alltalk doesn't work in my sv and i don't know why this happens.That is, I cannot disable the alltalk. I would greatly appreciate your help and excuse my bad English

Ejziponken 02-08-2022 18:57

Re: [CS:GO] Force AllTalk (sv_full_alltalk fix)
 
Is this still an issue? Also, can the issue be reverted? If I have everything set to 0, would they sometime enable themselves? :S


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