[CS:GO] Is there any working ANTI-Wallhack out there?
Hello,
i wanted to combine different types of detections to make an AC-Tool like SMAC. I'm now searching for a working ANTI-Wallhack or a code-snippet to work with. I have't tried latest SMAC yet but i am a little bit confused of a string in one file: Code:
if (GetEngineVersion() == Engine_CSGO) Best regards Christian |
Re: [CS:GO] Is there any working ANTI-Wallhack out there?
First, wrong section. Second, it means you have to set "sv_occlude_players" command to 1.
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Re: [CS:GO] Is there any working ANTI-Wallhack out there?
Why wrong section? Ain't i'm searching for a plugin? Ok or a snippet, or is it SMAC related? Should i now post it in 3 sections same time? :P
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Re: [CS:GO] Is there any working ANTI-Wallhack out there?
Quote:
http://i.imgur.com/ofeITwe.png |
Re: [CS:GO] Is there any working ANTI-Wallhack out there?
I suppose this would be an issue because I don't think there is a way to validate a clients game files without their permission lol
Also this section is for developing plugins not for requests :) |
Re: [CS:GO] Is there any working ANTI-Wallhack out there?
I think the message is quite clear - the built-in sv_occlude_players does exactly the same function as SMAC's anti-wallhack module (doesn't network occluded players). This is entirely server-side functionality, just because it's built-in instead of a plugin doesn't mean players can bypass it.
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