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-   -   Newest CS:GO update crashing with SourceMod? (https://forums.alliedmods.net/showthread.php?t=203911)

hlstriker 12-24-2012 18:34

Newest CS:GO update crashing with SourceMod?
 
Just wondering if anyone else is getting this error in their CS:GO servers after getting the newest server update:

Quote:

terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
Disabling SourceMod seemed to fix the crash for me.

tpunkt 12-24-2012 18:39

Re: Newest CS:GO update crashing with SourceMod?
 
confirm ... same problem here

hlstriker 12-24-2012 18:40

Re: Newest CS:GO update crashing with SourceMod?
 
I also noticed with SourceMod disabled when a player tries to connect the map seems to restart itself.

TnTSCS 12-24-2012 18:45

Re: Newest CS:GO update crashing with SourceMod?
 
ya, same here... I did not notice map restarting when players join... that might be a config issue?

Ejziponken 12-24-2012 18:45

Re: Newest CS:GO update crashing with SourceMod?
 
LD_LIBRARY_PATH=/home/bcs/csgo/csdm1/bin:/home/bcs/csgo/csdm1:/home/bcs/csgo/csdm1/bin:
#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: Creating new entry for maps/de_dust2_se.kv.
#GameTypes: merging game types interface from gamemodes_server.txt.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Particles: Missing 'particles/maps/gg_vietnam.pcf'
terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
./srcds_run: line 318: 30677 Aborted $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Tue Dec 25 00:39:28 CET 2012: Server restart in 10 seconds

hlstriker 12-24-2012 18:47

Re: Newest CS:GO update crashing with SourceMod?
 
I'm trying to figure out what is causing the map change issue. Two out of my four CS:GO servers seem to have this map change issue which is weird because they all run basically the same config..

saulstari 12-24-2012 18:52

Re: Newest CS:GO update crashing with SourceMod?
 
its crashing for me too :)

psychonic 12-24-2012 18:57

Re: Newest CS:GO update crashing with SourceMod?
 
Some major things in the engine changed. This will not be a quick fix.

Ejziponken 12-24-2012 18:59

Re: Newest CS:GO update crashing with SourceMod?
 
Quote:

Originally Posted by psychonic (Post 1859871)
Some major things in the engine changed. This will not be a quick fix.

Alright. Thx for looking into it so fast. I guess I can go to sleep now? :P

Stupid Valve updatering stuff on christmas. :P

ocwoody 12-24-2012 19:22

Re: Newest CS:GO update crashing with SourceMod?
 
Quote:

Originally Posted by psychonic (Post 1859871)
Some major things in the engine changed. This will not be a quick fix.

Thanks for letting us know!


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