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-   -   Reconnect Data Saver (https://forums.alliedmods.net/showthread.php?t=81670)

MPNumB 12-09-2008 06:27

Reconnect Data Saver
 
1 Attachment(s)
Description:
This plugin saves money, frag, death information of all disconnected players. If later they connect - settings are restored. This plugin is specially useful for people who are reconnecting for reason to change 0$ to mp_startmoney, so they can buy better weapons on new round (it's a bit unfair, don't you think?). Sure you can use plugins what block reconnect for specified number of seconds but that delay isn't a fact that round will end before client will join back.


Requires:
FakeMeta


Additional info:
Tested with amxmodx 1.8.1. Also plugin supports sv_restartround (even if you'll type sv_restart 60 and next new round wont be actually game restart [unlike all others plugins detect game restart - this one is perfect and has no bugs]) or any other score reseting event.


Change-Log:

* 1.7
- Fixed: Plugin not working.

* 1.6
- Fixed: Plugin forces player team not as planed.

* 1.5
- Fixed: Recovering data of wrong player in some cases.

* 1.4
- Fixed: When using FakeMeta deaths do not restore.
- Changed: Config choice is now or FakeMeta or Cstrike + Fun.

* 1.3
- Added: Ability to change FUN module to FM.
- Added: Config for data save has more options.

* 1.2
- Added: You cannot change team after reconnect if you changed it before in the same round.
- Added: Slay if you respawn after reconnect and round is still in action.
- Removed: Money save if changing to spectator (didn't worked anyway).

* 1.1
- Changed: Modified frags and deaths save (now uses less resources).

* 1.0
- First release.

crazyeffect 12-09-2008 06:35

Re: Reconnect Data Saver
 
Seems nice :D

Deni The Animal 12-09-2008 06:49

Re: Reconnect Data Saver
 
This is awesome cool plugin im alredy using it.

Exolent[jNr] 12-09-2008 07:26

Re: Reconnect Data Saver
 
http://forums.alliedmods.net/showthread.php?t=63484

One 12-09-2008 07:30

Re: Reconnect Data Saver
 
nice idea, how about the CPU usage?

MPNumB 12-09-2008 07:35

Re: Reconnect Data Saver
 
Updated 1.1 :
Changed: Modified frags and deaths save (now uses less resources).

// edit:

Quote:

Originally Posted by Exolent[jNr] (Post 724713)

Type sv_restart 60 and end round by killing last enemy in next second. Game restart event is bugged. Not saying that my plugin has ability for dynamic number of clients. Also supports lan games cuz is not using STEAMID (but it also can be changed by config). Plus by standard his plugin saves information for limited amount of time - my for ever (my is made not only for reconnects, but also if player needs to go away for some minutes and will wish to come back and have the same amount of $/frags/deaths). Is that enough? =)

// edit2:

Quote:

Originally Posted by farzad (Post 724717)
nice idea, how about the CPU usage?

It should not use much CPU.

One 12-09-2008 07:51

Re: Reconnect Data Saver
 
i have autoRR for all my servers, but i needed ever a countdown when any server get RR. illl try it .

MPNumB 12-09-2008 13:39

Re: Reconnect Data Saver
 
Updated to 1.2 :
Added: You cannot change team after reconnect if you changed it before in the same round.
Added: Slay if you respawn after reconnect and round is still in action.
Removed: Money save if changing to spectator (didn't worked anyway).

padilha007 12-09-2008 18:28

Re: Reconnect Data Saver
 
great plugin man

bmann_420 12-09-2008 23:26

Re: Reconnect Data Saver
 
This is very good, like remember the frags, but with everything else. And it remembers their frags for how long (map change)?


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