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-   -   VRAD multi-threading performance bug (https://forums.alliedmods.net/showthread.php?t=302043)

SZOKOZ 10-14-2017 13:28

VRAD multi-threading performance bug
 
To all those mappers out there, feeling the pain of those long compile times even on good PCs. It was never your fault! Blame Volvo. ):

Turns out a intersection tracker in the raytracing code for VRAD was decreasing performance the more threads you had due to poor multi-threading programming knowledge??? Jokes this was obviously a mistake but still the performance hit is abysmal and this bug was in VRAD for years without anyone knowing until now.



https://github.com/ValveSoftware/sou...-2013/pull/436

Great thanks to the guy(ryandmaclean) who found isolated this bug


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