Weapons MaxSpeed
3 Attachment(s)
Weapons MaxSpeed |
Re: Weapons MaxSpeed
Why clamping to 2000 instead of sv_maxvelocity ?
Also people may not aware it would need to modify the client cvar manually after 320. A note should be added since that's not integrated into the plugin. |
Re: Weapons MaxSpeed
Changed to 3464, tell me if the value so you are granted that IsInWorld function is passed is wrong.
Code:
BOOL CBaseEntity :: IsInWorld( void ) |
Re: Weapons MaxSpeed
That's not used on player. Even if it was, we should avoiding hardcoding as much we can.
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Re: Weapons MaxSpeed
Removed, would be crazy to set such a high value though.
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Re: Weapons MaxSpeed
Holyshit! Nice plugin man!
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Re: Weapons MaxSpeed
can someone give me a definition of 'maxspeed'?
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Re: Weapons MaxSpeed
Max speed (units per second) a player can gain when runing with a specific weapon.
See first post to know default weapons speed. |
Re: Weapons MaxSpeed
You could check for zoom if FOV is less than 90, because some plugins might set FOV above 90 and that's not zooming at all :lol:
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Re: Weapons MaxSpeed
Quote:
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