[L4D2]Survivor_Legs(1.6.0 - 07/07/23)
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Hi, Here are the viewmodel survivor legs for l4d2.
My Method is a little unorthodox but it's the best I could do. Here is legs with Marie from DOA5 https://steamuserimages-a.akamaihd.n...C23EA58259752/ No Download Server Needed Cvar: PHP Code:
If bugs happen with Thirdparty models DON'T REPORT IT. Server side third party model changes are not supported(besides Ada Wong). Client sided should be fine unless the model changes the animations (could cause bug) not many bugs from my testing tho. Note: for thirdpersonshoulder detection you need a second plugin [L4D/L4D2]ThirdPersonShoulder_Detect besure to check you have latest version GitHub Repo Related L4D1 restore: [L4D2]WorldModel_Turnrate |
Re: [L4D2]Survivor_Legs
You're a life saviour. I’d never realized you had this project in mind. I tried on this several months ago and quit due to complications. Wish you good luck in perfecting this immersive plugin. Will report bug if there’s any.
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Re: [L4D2]Survivor_Legs
Wow. You actually really released the survivor legs for L4D2. I though you said you will release this on end of this July?
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Yes over the year or so of being on allied modders i heard alot of attempts to get viewmodel legs Quote:
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Re: [L4D2]Survivor_Legs
Amazing work of the Survivor Legs plugin. I remember DeathChaos tried to make the survivor leg plugin but then he abandoned the experiment. But at least you did bring the plugin back.
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I wonder if special infected legs could be done?
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Re: [L4D2]Survivor_Legs
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I found this when flashlight disabled. Should be worth to note. However, I haven't tested with CSS weapons. Anyone else can confirm this?
Bugs
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Re: [L4D2]Survivor_Legs
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I'm not feeling using stuff i don't know how to get my self. Quote:
https://www.diffchecker.com/uRjY6wTp Quote:
Until i'v found a way just ignore it for now. Edit: What do you mean about minor clipping? If it's just at the bottom corners of the screen that's fine. Another Edit: Thanks for telling me how to get idle stance you have to turn off the flashlight :D |
Re: [L4D2]Survivor_Legs
If there is one thing I appreciate about immersion is that playing without flashlight, and survivors will eventually holster their guns downward. It’s just my habit sometimes list down anything related. And thanks, I also revisit the gascan phenomena and it turned out to be the same as the calm state animation you mentioned earlier. Survivors will hunch a bit, likely to zoom in with their left shoulder towards the screen making it look like clipping. As a result, I will also ignore that.
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