[Boss] Skeleton King
4 Attachment(s)
SKELETON KING http://i.imgur.com/8rHqeMw.jpg - Death is my . http://i.imgur.com/mGYOniz.png Video Demonstration Removed hero from DotA2 rises in Freak Fortress 2! What's his abilities? http://i.imgur.com/0gQDngu.png?1
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http://i.imgur.com/6vjTNde.png?1?1193
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http://i.imgur.com/9ipISYG.png?2 Works only when ff2_crits sets to 0 (using default crit when it's enabled)
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http://i.imgur.com/O6fraSp.png?1 Skeleton King has 1/4 of default MaxHP.
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http://i.imgur.com/7qW1jF4.png?1 Important! If you see bugs like this Code:
// skeleton_king.sp(92) : error 017: undefined symbol "FF2_SetBossLives" UPD: There is fix of some spam into console, take it from attached *.sp and *.smx file (dont forget rename *.smx to *.ff2) |
Re: [Boss] Skeleton King
Simply,
Awesome! |
Re: [Boss] Skeleton King
But he's not longer called skeleton king, its wraith king. (lel)
Pick Phathom Cancer or Invoger to counter him. Anyway, nice boss! Thanks m8. |
Re: [Boss] Skeleton King
What a way to make a comeback - Thanks Eggman, for this and all of your past work on VSH.
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Re: [Boss] Skeleton King
King King Skeleton King ! Yay !
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Re: [Boss] Skeleton King
The only point of confusion I could see is with the name... TF2 added a Skeleton King of its own in the 2013 Halloween update (uses this model: models/bots/skeleton_sniper_boss/skeleton_sniper_boss.mdl)
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Re: [Boss] Skeleton King
For the crits, why don't you just set crit mod disabled on his weapon, and then addcond him crits to force it?
Or, calculate the chance in on take damage, oring in dmg_crit when needed? Then it will work for servers that allow crits normally. Also, instead of making people download 6 more model files, you could just set the reincarnation anim sequence in the player model, and force that to play. (Just addlayer it over some sequence that he has no anims set for) |
Re: [Boss] Skeleton King
Reincarnation model has not same bone structure, that's why. It's like when unconstructed dispenser has another model than cunstructed.
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Re: [Boss] Skeleton King
You could use bodygroups, but that's maybe overkill.
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Re: [Boss] Skeleton King
thank you sir!
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