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-   -   ERROR! Reliable snaphsot overflow.. (Stripper:Source) (https://forums.alliedmods.net/showthread.php?t=183792)

al1alu 04-26-2012 17:14

ERROR! Reliable snaphsot overflow.. (Stripper:Source)
 
( Server changed map, here)

Map: ze_jurassicpark_v2_1_ob
Players: 17 / 32
Build: 4833
Server Number: 10

env_cubemap used on world geometry without rebuilding map. . ignoring: maps/ze_jurassicpark_v2_1_ob/nature/blendmuddirt001a_wvt_patch
No pure server whitelist. sv_pure = 0
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
Disconnect: ERROR! Reliable snaphsot overflow..
Disconnect: ERROR! Reliable snaphsot overflow..

(Now i connected again)

Connecting to xxxx:27015...
Connected to xxxx:27015

Map: ze_jurassicpark_v2_1_ob
Players: 15 / 32
Build: 4833
Server Number: 10

No pure server whitelist. sv_pure = 0
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/bushgreenbig.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cattails.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/ivy_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_dust/du_palm_tree01_skybx.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
Nobody (STEAM_0:0.....) connected


Why is this? The excessive error "SOLID_VPHYSICS static prop with no vphysics model" ??
I founded this solution (http://forums.tf2maps.net/showthread.php?t=18970) but i dont have any idea how to use it on the server. Is it possible to use this in Stripper: Source?

] sm_rcon plugin_print
Loaded plugins:
---------------------
0: "Metamod:Source 1.8.7"
1: "Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.1.370"
2: "DoS Attack Fixer, www.sourceop.com"
3: "Source Python Extensions, 2009 - 2010, your-name-here"
---------------------

sm plugins list
01 "Basic Ban Commands" (1.4.2) by AlliedModders LLC
02 "ZR Repeat Kill Detector" (1.0.1) by GoD-Tony
03 "Players Votes" (1.5.0) by The Resident, pZv!
04 "Anti-Flood" (1.4.2) by AlliedModders LLC
05 "SM Parachute" (2.5) by SWAT_88
06 "Sound Commands" (1.4.2) by AlliedModders LLC
07 "Fun Commands" (1.4.2) by AlliedModders LLC
08 "No Head Shake" (1.0) by Jannik "Peace-Maker" Hartung
09 "Conecta/Desconecta" (1.0) by SoZika
10 "Mostrar Vida" (1.0) by SoZika / Insanity Plugin
11 "Laser Aim / FIX BY INSANITY" (1.3b) by Leonardo
12 "Resetscore" (1.1) by tuty
13 "Auto !zspawn" (1.0.1) by Darkthrone, Otstrel Team, TigerOx, TechKnow, AlliedModders LLC
14 "Admin Help" (1.4.2) by AlliedModders LLC
15 "Rock The Vote" (1.3.6) by AlliedModders LLC
16 "Quake Sounds" (2.7) by dalto, Grrrrrrrrrrrrrrrrrrr, and psychonic
17 "Zombie:Reloaded" (3.0.0-b2) by Greyscale

The server are a Zombie:Reloaded over 50 models in the server (Humans and Zombies)

Thanks

Powerlord 04-26-2012 17:32

Re: ERROR! Reliable snaphsot overflow.. (Stripper:Source)
 
This may have been fixed in the most recent Source engine update, but that update hasn't been pushed to CS:S yet.

I know I was getting this error every time I was forced to download more than a few files in TF2 prior to the update last week Tuesday, but it has worked fine since then.

As for SOLID_VPHYSICS, I seem to recall seeing errors like those even on Valve maps.

al1alu 04-26-2012 17:42

Re: ERROR! Reliable snaphsot overflow.. (Stripper:Source)
 
Quote:

Originally Posted by Powerlord (Post 1697019)
This may have been fixed in the most recent Source engine update, but that update hasn't been pushed to CS:S yet.

I know I was getting this error every time I was forced to download more than a few files in TF2 prior to the update last week Tuesday, but it has worked fine since then.

As for SOLID_VPHYSICS, I seem to recall seeing errors like those even on Valve maps.

I understand, is actually a custom map, the error is a bit old, but I think that is the excess of models / materials that the server loads.

I reference a person who said that to solve the problem would have to change the flag of the entity to 6. Is it possible to Stripper: Source?

Thanks for the reply.

Bacardi 04-27-2012 03:48

Re: ERROR! Reliable snaphsot overflow.. (Stripper:Source)
 
Code:

SOLID_VPHYSICS static prop with no vphysics model! (models/props/CS_militia/fern01lg.mdl)
These errors is common some maps, nothing harm and those show only once when map loaded.

This happen when build map. Adding models using Prop_static.
All models not have own "collision model", if you see between
models/props_foliage/cattails.mdl and models/props_foliage/tree_decious_03b.mdl


In Source SDK/Hammer map editor, it have in Prop_static Collision value by default Use VPhysics

Map developers mostly forget change this or not even care check this.

You can't "fix" those errors because those prop_statics not exist anymore.
Quote:

Originally Posted by https://developer.valvesoftware.com/wiki/Prop_static
prop_static is an internal point entity available in all Source games. It is used to cheaply add a model to the world. It cannot move, animate, or accept input, and in fact doesn't actually exist as an entity after the map has been compiled. The vast majority of models appearing in a typical map are prop_static.


al1alu 04-27-2012 22:14

Re: ERROR! Reliable snaphsot overflow.. (ZombieReloaded >_<)
 
I can not understand, by having a server Zombiereloaded (http://code.google.com/p/zombiereloaded/) think this has to do, because I have many models loading, and when this happens they do not shoot error.
Does it have something to do? These are only some maps that give it. And when i disable the models the error does not happen

thetwistedpanda 04-27-2012 23:32

Re: ERROR! Reliable snaphsot overflow.. (Stripper:Source)
 
You could, you know, take 5 minutes and google the error and it'll basically tell you everything about the error and how nothing can really be done about it >.>.


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