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-   -   Chucky (LiToViEtBoI / vittu) (https://forums.alliedmods.net/showthread.php?t=30194)

Chivas2973 07-21-2004 18:44

Chucky (LiToViEtBoI / vittu)
 
3 Attachment(s)
Chucky v1.4

Description
Voodoo Powers - Rise again from the dead. Get a Bloody Knife that does more damage, which you are faster with.

http://www.thekingpin.net/adminspace/vittu/chucky.jpg

http://en.wikipedia.org/wiki/Charles_Lee_Ray

shconfig.cfg CVARS
Code:

//Chucky
chucky_level 10
chucky_cooldown 600      // ammount of time before next available respawn
chucky_knifemult 2.5    // ammount mutiplied to damage when knifing
chucky_knifespeed 720    // user speed when knife is out


myrkul_8 12-21-2004 12:56

OMG NOOOOO :(
My favourite horror monster dosnt work with AMXX 1.0 :( :( :(

I downloaded the file and I saw it was for AMX so I looked in the SMA file and everything should be fine...

Minor stuff I changed in the SMA file ->

Code:

public plugin_precache()
{
  precache_model("models/knife/v_knife.mdl")
  precache_model("models/knife/v_knife_r.mdl")
  return PLUGIN_CONTINUE
}

to ->

public plugin_precache()
{
  precache_model("models/shero/chucky_v_knife.mdl")
  precache_model("models/shero/chucky_v_knife_r.mdl")
  return PLUGIN_CONTINUE
}

and

Code:

public knife(id) {
  if ( !is_user_alive(id) ) return PLUGIN_CONTINUE
  // Weapon Model change thanks to [CCC]Taz-Devil
  Entvars_Set_String(id, EV_SZ_viewmodel, "models/knife/v_knife.mdl")
  Entvars_Set_String(id, EV_SZ_viewmodel, "models/knife/v_knife_r.mdl")
  new iCurrent
  iCurrent = FindEntity(-1,"weapon_knife")
  while(iCurrent != -1) {
    iCurrent = FindEntity(iCurrent,"weapon_knife")
  }
  return PLUGIN_HANDLED
}

to ->

public knife(id) {
  if ( !is_user_alive(id) ) return PLUGIN_CONTINUE
  // Weapon Model change thanks to [CCC]Taz-Devil
  Entvars_Set_String(id, EV_SZ_viewmodel, "models/shero/chucky_v_knife.mdl")
  Entvars_Set_String(id, EV_SZ_viewmodel, "models/shero/chucky_v_knife_r.mdl")
  new iCurrent
  iCurrent = FindEntity(-1,"weapon_knife")
  while(iCurrent != -1) {
    iCurrent = FindEntity(iCurrent,"weapon_knife")
  }
  return PLUGIN_HANDLED
}


I also changed the default level but that should be no problem...
It compiles without any errors but when I use it on the server it cant load the plugin...

It says the error with the loadin stuff in console...


Any suggestions or help?

PLEASE :evil:


Oh I also tried to change this

#include <amxmod.inc>
#include <xtrafun>
#include <superheromod.inc>
#include <Vexd_Utilities>

to ->

#include <amxmod>
#include <xtrafun>
#include <superheromod>
#include <Vexd_Utilities>

without the ".inc"

But that didnt change anything at all :(



Addon: And no im not a newbie or a complete morron I know where to put files and stuff...

jtp10181 12-21-2004 20:24

this hero hasn't been ported to amxx, so...... dont expect it to work.

myrkul_8 12-22-2004 07:46

Do u know somebody that can? Cause I would die for this hero :(


Edit: LOL Sorry for the trouble... Rofl I just saw what was wrong... In the plugins.ini I forgot to add .amxx at the of the plugin! LOL! Anyway SoZ!

Tibi 01-21-2005 22:56

Cant get it to work
 
Ah! I can't get Chucky to work. I have the newest AMX mod :( could someone please tell me why it isnt working? I have done everythinng

missionhcky09 01-21-2005 23:46

do u have any errors come up?
did u put the sma in examples and the .amx in yur plugins

bLiNd 01-23-2005 01:57

ive done both of those and i still get this error

Code:

        name              version  author              file        status  jit
 [ 47] unknown            unknown  unknown        sh_chucky.amx    bad load  -


jtp10181 01-23-2005 09:42

this hero is for AMX, not AMXX....

just some guy88 01-25-2005 18:37

yea where do i put the models for this and morpheus?
PLZ HELP!!!

LUNCHBOX!!! 01-26-2005 10:55

This has been descused many times..
steam/steamapps/e-mail/dedicated server/cstrike(czero)/models


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