Invis viewmodel?
Hey guys, is it possible to make a players viewmodel (gun/knife etc.) invisible?
Just like it is with the worldmodel "SetWeaponColor(client,255,255,255,0)"? Thanks :) |
Re: Invis viewmodel?
Never tried but there are some interesting props you might want to mess with:
- On players: m_bDrawViewmodel - On viewmodel (retrived by m_hViewModel on player): m_nRenderFX/m_nRenderMode and Inputs: InputAlpha/InputDisableDraw |
Re: Invis viewmodel?
In TF2, adding 32 to a viewmodel's m_fEffects works to make it invisible.
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