[L4D2] Death Check Final
2 Attachment(s)
Fixes irritating bugs in existing death checkers such as takeover terminating a round.
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It can't be downloaded even though it already finds another plugin similar to yours
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[L4D, L4D2] No Death Check Until Dead Made By: chinagreenelvis Does it effect on the last survivor while taking over? - If i'm not wrong. There is a bug when taking over a bot while he's the only one. And Taking over the bot will result into a lost, Because the game thinks everyone has died. Sort of a fix of the Check Plugin? If this what it means by fixing it? - Notice: I'm not wrong. There is a new one with new syntax by HarryPotter. |
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The bug happens for some reason even if bots are treated as humans. |
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Hello Eyal282, I hope everything is going well. I wanted to ask if you'd be open to a feature request. Right now, I'm using Silver's Incapped Weapons Patch, which lets survivors use adrenaline for revival. The 'deathcheck_incap_is_standing' parameter set to '1' is quite helpful, but there's a small issue I've run into. When none of the survivors have adrenaline, I have to wait until all incapacitated survivors die, which can be a bit of a time-waster for everyone.
It would be really nice if your plugin could do an extra check to see if human-controlled survivor bots, who are currently down, have adrenaline in their backpacks. If they do, the mission would continue; otherwise, it would end. |
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