[REQ][L4D2] sb_pushscale 0 , but to players.
Could someone make a plugin that eliminates collisions of players on the same team/all (cvar) for l4d2?
By this I mean that when a survivor is close to another survivor (in the same positions), they are not pushed by their collision. I need them to be affected by all other types of collisions, such as a hit from a grenade launcher bomb. https://forums.alliedmods.net/showthread.php?t=148599 (This version not work for L4D2) https://forums.alliedmods.net/showthread.php?p=462813 (This version patially work, but i need put the plugin in plugins/disabled and load to work without bugs in the Special Infected (staggered situation)) Maybe someone can use this plugin how base: https://forums.alliedmods.net/showthread.php?p=2705656 |
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