[TF2] Sticky Jumper Bombz
[TF2] Sticky Jumper Bombz v1.1.1 Description: In response to today's nerfing of the Sticky Jumper, this plugin allows server admins to customize the number of stickybombs that can be laid at once with the Sticky Jumper. Cvars:
Overrides: Override "sticky_jumper_bombz" to only customize the maximum number of sticky jumper bombs if the user has a specific admin flag. Defaults to everyone. Requirements: Requires the TF2Items extension. Installation: Install TF2Items if you don't have it already, put sticky_jumper_bombz.smx into /addons/sourcemod/plugins, and reboot your server or type "sm plugins load sticky_jumper_bombz" into your console or rcon. Auto Update: Install Updater. The plugin will be auto-updated according to your Updater settings. It'll work without Updater. Changelog:
Download Plugin (sticky_jumper_bombz.smx) View Source (sticky_jumper_bombz.sp) Requires updater.inc and mckayupdater.sp to compile. |
Re: [TF2] Sticky Jumper Bombz
Spuf rep incoming :p. Can be done with just the tf2items.weapons file alone yeah?
|
Re: [TF2] Sticky Jumper Bombz
Quote:
|
Re: [TF2] Sticky Jumper Bombz
It should be noted that creating a new item handle in TF2Items_OnGiveNamedItem will effectively leak handles.
|
Re: [TF2] Sticky Jumper Bombz
Use a global/static variable and close the handle every time you entr ogni
|
Re: [TF2] Sticky Jumper Bombz
Quote:
|
Re: [TF2] Sticky Jumper Bombz
THANK YOU! xD
|
Re: [TF2] Sticky Jumper Bombz
Initially I thought it was for the sticky launcher. But for sticky jumper I don't have a problem with it. Guess it will teach people to properly jump with it. I don't know how many times I've seen people lay out 5 or 6 stickies to jump when it only required 2. People can still pogo but I'm sure it will break a lot of jump maps.
|
Re: [TF2] Sticky Jumper Bombz
Quote:
|
Re: [TF2] Sticky Jumper Bombz
Is there a way to configure the admin flags?
|
All times are GMT -4. The time now is 11:05. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.