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-   -   TF2 Medic Uber Charger (https://forums.alliedmods.net/showthread.php?t=74336)

naris 07-16-2008 17:02

TF2 Medic Uber Charger
 
6 Attachment(s)
Continuously recharges the Medic's Medigun while he is holding his medigun. While it is auto-charging, the medic will also beacon.

There is also a native interface, so other plugins can invoke it's functionality and enable/disable it for individual players.

The ubercharger.inc file is ONLY need to compile other plugins that wish to call it.

Code:

// Enable/Disable ubercharger
// -
// Default: "1"
sm_ubercharger "1"

// Enable/Disable ubercharger beacon
// -
// Default: "1"
sm_ubercharger_beacon "1"

// Sets the radius for medic enhancer beacon's light rings.
// -
// Default: "375"
// Minimum: "50.000000"
// Maximum: "1500.000000"
sm_ubercharger_beacon_radius "375"

// Sets the time interval of beacons for ubercharger
// -
// Default: "3.0"
sm_ubercharger_beacon_timer "3.0"

// Sets the amount of uber charge to add time for ubercharger.
// -
// Default: "3"
sm_ubercharger_charge_amount "3"

// Sets the time interval for ubercharger.
// -
// Default: "3.0"
sm_ubercharger_charge_timer "3.0"

// Enable/Disable ubercharger ping
// -
// Default: "1"
sm_ubercharger_ping "1"

// Sets the time interval of pings for ubercharger.
// -
// Default: "12.0"
sm_ubercharger_ping_timer "12.0"

Version 1.0.1: Fixed bug that broke the ubercharger on map change.

Change log
Code:

01/26/2010 - v1.0.2
  • Fixed Invalid Timer error

  • Added announcement.

  • Removed code to track convar changes.

  • Fixed timer still executing when disabled.



DontWannaName 07-16-2008 19:28

Re: TF2 Medic Uber Charger
 
This is for CSS? :P

SixSicSix 07-16-2008 19:54

Re: TF2 Medic Uber Charger
 
Quote:

Originally Posted by DontWannaName (Post 653854)
This is for CSS? :P

:lol:

naris 07-16-2008 19:55

Re: TF2 Medic Uber Charger
 
Quote:

Originally Posted by DontWannaName (Post 653854)
This is for CSS? :P

No, it's for TF2. I have set it to TF2, but then when I changed something else I think it auromagically reset it to CSS :(

dotISO 07-16-2008 22:05

Re: TF2 Medic Uber Charger
 
Quote:

Originally Posted by DontWannaName (Post 653854)
This is for CSS? :P

Have u even use ure brain before u ask this question?
I would LOVEE to see ubercharge in css

naris 07-16-2008 22:46

Re: TF2 Medic Uber Charger
 
Quote:

Originally Posted by dotISO (Post 653911)
Have u even use ure brain before u ask this question?
I would LOVEE to see ubercharge in css

They were pointing out that somehow, in the properties box for the plugin, it was set to CSS, instead of TF2, poking a little fun at me as it were. :oops: I have since changed the properties to say TF2 instead of CSS.

I am sure they were well aware it is for TF2.

DontWannaName 07-16-2008 22:47

Re: TF2 Medic Uber Charger
 
Ya lol. It says in the title and its ubercharge which means TF2.

Sturmeh 07-17-2008 07:50

Re: TF2 Medic Uber Charger
 
And last I checked, there are no Germans in CSS. xD

chundo 07-17-2008 14:47

Re: TF2 Medic Uber Charger
 
Does the beacon signify AOE healing, or what is its purpose?

Cooltad 07-17-2008 15:03

Re: TF2 Medic Uber Charger
 
So this charges an uber when your not healing, yes?


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