[CS:S/?] Suicide Reward v1.6.8 (Updated: 8/20/12)
3 Attachment(s)
Description:
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Re: [CS:S] Suicide Reward
This is one of the awesomest ideas ive ever seen, hopefully stop those ****** from using "kill" command before they die. Ill try it out
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Re: [CS:S] Suicide Reward
OK i have a question already, havent seen if it works yet, but what would i set the event to if i want the kill logged as the other person getting credit instead of a suicide?
looks like it works pretty good. Still wondering how to make it log as a kill though? and so i dont have to explain later, im using it for gungame, hoping people can gain levels through this when **** suicides before getting owned. So i guess it says weapon, i could possibly choose either knife, and theyd always level up or nade for just nade level? |
Re: [CS:S] Suicide Reward
I'm not sure I understand your post. Currently, the player already gets credit for killing the player through the cvar sm_suicide_reward_event. I'm not sure if this would work with gungame, however, the event is pre-hooked so in theory you should be able to modify it and make gungame think an actual death occured. You could try setting sm_suicide_reward_event to weapon_knife and see if it gives the player credit.
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Re: [CS:S] Suicide Reward
Yeah thats what i was getting at thanks ill try
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Re: [CS:S] Suicide Reward
Awesome, works like a charm. once i figured out it auto creates a config :]
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Re: [CS:S] Suicide Reward
Glad to hear!
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Re: [CS:S] Suicide Reward
ok so, sadly i just noticed this wasn't working to level people down on gungame anymore.
(I BELIEVE THE PLUGIN IS WORKING PERFECTLY) After some thinking and looking around i have come to the conclusion it must have stopped working when i went back to gg 5.1 after the OB crap. anyway to the point, just wondering if you have any knowledge to make this plugin work with gungame51 :[ |
Re: [CS:S] Suicide Reward
v1.6.0: The plugin's code has been optimized as much as possible.
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Re: [CS:S] Suicide Reward
hm where's the files?
edit: haha, thanks! |
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