[L4D2] Interactive Survivor Groups - Voice lines for L4D2 survivors on L4D1 campaigns
This is a SourceMod Plugin that enables the voice lines and adds respective server-side names for L4D2 characters on maps with the original L4D1 survivors, e.g. No Mercy, Dead Air, etc. (custom campaigns included; nothing is hardcoded).
IMPORTANT: The way this plugin works is that it "splits" both groups of survivors under the hood if it's a campaign that has the original L4D1 survivors. Let's take a look at this enum for further elaboration: Code:
enum SurvivorCharacterType Installation
Known Issues
Requirements Supported Platforms
Supported Games
Preview Video GitHub Repo |
Re: [L4D2] Interactive Survivor Groups
L 10/20/2023 - 23:44:45: [SM] Unable to load plugin "interactive_survivor_groups.smx": Native "GetMapInfoByBspName" was not found
I install https://github.com/nosoop/SMExt-SourceScramble https://github.com/shqke/imatchext sm 1.11 mm 1.1 new |
Re: [L4D2] Interactive Survivor Groups
no have langparser.ext.dll and imatchext.dll for windowns in github :((
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Langparser is here but it's optional. I don't think you need it but feel free to install it anyways if you wish. |
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is the config located at addons/configs/sourcescramble? Because I'm a bit confused to where its located at and am I doing this right? Take a look at my screenshot below, tell me if I pasted it incorrectly.:3 https://i.imgur.com/2vtW8Ej.png |
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Re: [L4D2] Interactive Survivor Groups
I see no change at all, can you make a comparison video?
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