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-   -   SourceMod 1.4.1 Released (https://forums.alliedmods.net/showthread.php?t=173611)

psychonic 12-07-2011 22:59

SourceMod 1.4.1 Released
 
I'm pleased to announce that SourceMod 1.4.1 has been released. This is a minor update, whose highlights include:
  • Fixed support for many updated games (CS:S, DoD:S, TF2, HL2DM, Garry's Mod)
  • Added support for Adrenaline Gamer 2 and No More Room in Hell
  • Bug fixes
You can get SourceMod from the downloads page. Some support links:
Thanks to Fyren and Asherkin for their help with this release.

Bacardi 12-07-2011 23:52

Re: SourceMod 1.4.1 Released
 
Thanx

GoD-Tony 12-08-2011 04:44

Re: SourceMod 1.4.1 Released
 
Any servers that use SourceTV definitely need this update.

Nice job!

McFlurry 12-08-2011 07:16

Re: SourceMod 1.4.1 Released
 
Nice job. :3

TnTSCS 12-08-2011 09:16

Re: SourceMod 1.4.1 Released
 
Quote:

Originally Posted by GoD-Tony (Post 1609557)
Any servers that use SourceTV definitely need this update.

Nice job!

indeed...

Thanks gang - great job as usual :)

maybe 1.4.2 can see the fixed sm_rename

psychonic 12-08-2011 09:35

Re: SourceMod 1.4.1 Released
 
Quote:

Originally Posted by TnTSCS (Post 1609666)
indeed...

Thanks gang - great job as usual :)

maybe 1.4.2 can see the fixed sm_rename

Assuming that you're talking about on CS:S (since afaik it works fine on the tens of other supported games and mods), there just isn't a good way to do it. There's been a few working methods proposed, but no consensus yet on which has the least potential for trouble.

MindeLT 12-08-2011 12:31

Re: SourceMod 1.4.1 Released
 
Thx psy-duck :3

Jstn7477 12-08-2011 14:13

Re: SourceMod 1.4.1 Released
 
Thanks Psychonic, Asherkin and everyone else who made this happen. :3

v1uuu 12-08-2011 14:27

Re: SourceMod 1.4.1 Released
 
Hiho ;D,

CS_GetClientClanTag, which was implemented in the 1.4 version of sourcemod, isn't really working for me. I tried it on 2 servers, but nearly with the same output.

My Code:
PHP Code:

  new String:ct[50];
  new 
String:name[50];
  
CS_GetClientClanTag(clientctsizeof(ct));
  
GetClientName(client,name,sizeof(name)); 
  
PrintToConsole(client,"-> %s - Clantag = '%s'",name,ct); 

And output is something like:
PHP Code:

  -> _v1uuu^# - Clantag = '?c?'
   
(Some special characters

When i change my clantag, it doesn't affect the output, but when i reconnect, the output is something else, which i don't really understand.

Is CS_GetClientClanTag bugged, or is it just not working for me?
I want to mention that CS_SetClientClanTag is working, only the get-method isn't working.

Thanks for your replies,
v1uuuu

psychonic 12-08-2011 15:05

Re: SourceMod 1.4.1 Released
 
Quote:

Originally Posted by v1uuu (Post 1609880)
Hiho ;D,

CS_GetClientClanTag, which was implemented in the 1.4 version of sourcemod, isn't really working for me. I tried it on 2 servers, but nearly with the same output.

My Code:
PHP Code:

  new String:ct[50];
  new 
String:name[50];
  
CS_GetClientClanTag(clientctsizeof(ct));
  
GetClientName(client,name,sizeof(name)); 
  
PrintToConsole(client,"-> %s - Clantag = '%s'",name,ct); 

And output is something like:
PHP Code:

  -> _v1uuu^# - Clantag = '?c?'
   
(Some special characters

When i change my clantag, it doesn't affect the output, but when i reconnect, the output is something else, which i don't really understand.

Is CS_GetClientClanTag bugged, or is it just not working for me?
I want to mention that CS_SetClientClanTag is working, only the get-method isn't working.

Thanks for your replies,
v1uuuu

The linux gamedata for it has now been updated. Unloading and reloading SourceMod or just restarting the server should let the updater download the fix.


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