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-   -   Commchair Cloaker (v0.7) (https://forums.alliedmods.net/showthread.php?t=26082)

karlos 03-26-2006 16:37

Commchair Cloaker (v0.7)
 
1 Attachment(s)
Code:

/*
* This plugin will make all built command chairs to close once a commander is inside.
* So players will not see which command chair they have to attack to eject the commander directly.
*
* Author:
*        -> White Panther
*
* v0.4:
*        - initial release
*
* v0.5:
*        - fixed:
*                - commchairs could be closed even if no commander was available
*                - command chair used by commander can be found again (when using offsets: 1 = commander / 2 = dummy in use)
*                - removed unneeded defines
*                - possible bug where new players could be seen as commanders
*        - changed:
*                - code improvements
*
* v0.6:
*        - fixed:
*                - Commander was unable to sell CCs
*                - when a dummy CC was destroyed commander was ejected
*        - changed:
*                - method of setting CC is in use
*                - engine module not needed anymore
*
* v0.7:
*        - fixed:
*                - linux support
*                - runtime error
*                - plugin not running on combat maps anymore
*/

#include <amxmodx>
#include <engine>
#include <fakemeta>
#include <ns>

Commchair Cloaker (download here or below)

v3x 03-26-2006 17:53

Post the SMA.

karlos 03-26-2006 18:02

it is linked to ModNS, like all my other NS plugs

v3x 03-26-2006 19:31

Well then the plugin team has a lot of unapproving/trashing to do.

http://forums.alliedmods.net/showthread.php?t=21956

Quote:

Add SMA and ZIP (if applicable) files for people to download.
Note: The only time you should not attach the SMA is if your plugin uses custom include files.

karlos 03-27-2006 07:24

ok, done

karlos 03-27-2006 08:08

Update v0.5:

fixed:
- commchairs could be closed even if no commander was available
- command chair used by commander can be found again (when using offsets: 1 = commander / 2 = dummy in use)
- removed unneeded defines
- possible bug where new players could be seen as commanders

changed:
- code improvements

karlos 03-27-2006 09:41

Update v0.6:

fixed:
- Commander was unable to sell CCs
- when a dummy CC was destroyed commander was ejected

changed:
- method of setting CC is in use
- engine module not needed anymore


v0.7:

fixed:
- linux support
- runtime error
- plugin not running on combat maps anymore


sry for 3rd post, but plug had major bugs

v3x 03-27-2006 14:24

Quote:

Originally Posted by karlos
ok, done

Thanks. Approved.

You should also do that for all of your other plugins before they get trashed.


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