error item count is over 512
Hi guys. why do on certain maps i always get this error.
Code:
Host_Error: PF_precache_model_I: Model 'sprites/laguna/la_leaf.spr' failed to precache because the item count is over the 512 limit. |
Re: error item count is over 512
Yes AMXmodX adds more "entities" ...
And HL engine cannot precach more than 512 entities ... Try to remove some preloading files ( sounds, models ... from some plugins ). |
Re: error item count is over 512
Try to remove some preloading files ( sounds, models ... from some plugins ).
that does not REALLY solve the problem. by the way, what plugins consume entitiy resources? Thanks. |
Re: error item count is over 512
Post your plugins.ini so someone can tell you... Whatever plugin/s forces the loading of extra sounds/models/sprites can cause this to a map that already has a lot. Your choices are either to remove the maps with the issue or disable the plugin/s that cause the problem for the maps with the issue.
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Re: error item count is over 512
here
Code:
; AMX Mod X plugins |
Re: error item count is over 512
Try temporary - for test - diable these plugins:
backweapons.amxx css_zoom.amxx unlockdoors.amxx bullet_whizz.amxx More than likely some of them is using too many precache instruction. All the rest is in All-In-One which is working on my PC without any problem. |
Re: error item count is over 512
Quote:
By removing entities i mean disabling plugins or deleting (from configs like speechmenu) some dummy files (like sounds never used ... ) You just can't remove entities from any other way !!! ( Without modifying maps or the core ) |
Re: error item count is over 512
Sorry, my english is not good.
I have server superheroes with 99 levels. I have this problem with certain maps. de_rats_caravan, de_hlmtrain_cz, etc. This maps have very sounds and models. I don't like erase some plugins superheroes and I would like play in this maps. My question is this : If I change the plugins of superheroes and delete precache sounds/models. This sounds/models when the people connect download by file .res Is this stupid or this sounds/models no count for 512 items ? Thank you for you help, soulteam Thank you vittu by you excellent work |
Re: error item count is over 512
Quote:
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Re: error item count is over 512
You can patch your engine.dll with hex editor(search something like this: 81FFFF01 where FF01 is number 511 in hex with reversed byte order)and server will precache more
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