MSG_ONE or MSG_ONE_UNRELIABLE?
Hello,
I am thinking about those two destinations. Which could be better in the case when I am setting a sprite icon to client? Code:
|
Re: MSG_ONE or MSG_ONE_UNRELIABLE?
MSG_ONE will always send the message, but could cause a crash if too many messages are sent.
MSG_ONE_UNRELIABLE will not send the message if something is wrong. |
Re: MSG_ONE or MSG_ONE_UNRELIABLE?
Use unreliable if possible. You probably won't notice when it fails. If you use reliable then the one time that it does fail, it will be very noticeable.
|
Re: MSG_ONE or MSG_ONE_UNRELIABLE?
Quote:
|
All times are GMT -4. The time now is 18:52. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.