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-   -   amx 0.9.7 plugin with amxmod x (https://forums.alliedmods.net/showthread.php?t=88)

.Le Renard 03-05-2004 13:12

amx 0.9.7 plugin with amxmod x
 
the amx 0.9.7 plugin will run with amxmod x ?

BAILOPAN 03-05-2004 13:28

/\//\
 
You will need to recompile plugins with our new compiler.

We will make a web page to make this easier for people.

Rooty 03-05-2004 14:34

wow nice recompile ca. 200 plugins for my server looool

BAILOPAN 03-05-2004 14:39

/\//\
 
I fear for any server using 200 plugins ;]

In rare cases where other modules are not used, old plugins MAY still work.

As I said, we will be providing a tool to make this easier for the next beta (0.2).

Johnny got his gun 03-05-2004 14:43

Plugins using vexd, xtrafun etc will run into troubles.

.Le Renard 03-05-2004 15:01

thx for your fast answer

ArtAttack 03-07-2004 08:52

what about the stats features? (CS)

xeroblood 03-07-2004 11:32

Quote:

Originally Posted by Johnny got his gun
Plugins using vexd, xtrafun etc will run into troubles.

:shock: Almost all of my plugins use VexD!!!

What kinda troubles?? are some natives removed completely? or just a simple name change??

I read that it will be a new module called ENGINE or something like that, so will I just need to replace the #include lines??

BAILOPAN 03-07-2004 11:35

/\//\
 
Nope, you just need to recompile with the new compiler and includes.

It should work. But then again this release is the first beta and we don't really know, so your feedback is essential to making it possible :D

xeroblood 03-07-2004 11:59

will do!! I have a plugin (rahter large and unreleased as of yet) that I want to convert for AMXX so I will begin with it, and post any feedback I can!!

Hopefully, will be soon, so it can be released finally!! lol


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