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-   Unapproved/Old Heroes (https://forums.alliedmods.net/forumdisplay.php?f=91)
-   -   Hero: Lucky Luke (https://forums.alliedmods.net/showthread.php?t=55586)

Xel0z 05-25-2007 12:26

Hero: Lucky Luke
 
2 Attachment(s)
Lucky Luke

Description
Revolver Hero - Get your revolver(deagle) and aim faster than your shadow

http://home.online.no/~groennsl/luckyluke/LuckyLuke.gif
http://en.wikipedia.org/wiki/Lucky_Luke

shconfig.cfg CVARS
Code:

//Lucky Luke
luckyluke_level 8                        //Level he is selectable at (def=8)
luckyluke_hasmult 1                        //Whether he has a multiplyer (def=1)
luckyluke_getdeagle 1                        //Get a deagle at spawn, 0=no, 1=yes (def=1)
luckyluke_deaglemult 3.0                //Multiplyer with deagle (def=3.0)

**Requires superheromod 1.2.0 and above**

Credits
Code:

/*
* Credits:
* - To CHW_Chronic for his "Hacks" plugin.
* - To Rolnaaba for the Weapon Model section in his Superhero Tutorial.
* - As third, credits go to vittu since he pointed out why I should change things in version 1.2.
* - To XxAvalanchexX to his awp_oneshot plugin.
*/

Changelog
Code:

/*
* Changelog:
* v1.0 - Created the Hero.
*
* v1.1 - Added the 6 ammo clip as suggested.
*      - Using hamandsandwich.inc for some functions, as requested.
*      - Added stocks from chr_engine, so everybody can edit the hero now, without the chr_engine include.
*      - Using pcvars now, as requested.
*      - Using a new model now.
*
* v1.2 - Upgraded it to superheromod 1.2.0.
*      - Changed the bone, which you aim at, to the spine.
*      - Added the hasmult cvar.
*
* v1.3 - Removed the infinite ammo, since lucky luke hasnt got that in the comics.
*      - Removed the hasmult cvar, kind of pointless
*      - Changed FM_ClientPutInServer to client_putinserver after vittu pointing out that it was faster (and default).
*      - Replaced ExecuteHam(Ham_IsAlive, id) with is_user_alive(id) with the same reason as client_putinserver.
*      - Removed some unnessecary code.
*      - Some changes in the CurWeapon event.
*      - Made the revolver model constant and used pev_viewmodel2 (instead of AllocString..).
*      - Changed the hero version from SH_VERSION_STR to my own (since I was kind of lazy, so I really copied
*        a lot when changing to shmod 1.2.0).
*      - Removed some read_data(1) checks in the curWeapon event, since it was always 1.
*      - Removed the g_Aimbot[id] = true in the sh_hero_init when the hero gets added.
*      - Added vittu to the credits, since he pointed out why I should change/remove the stuff above.
*/


ExKiLL 05-27-2007 05:22

Re: Hero: Lucky Luke
 
lol
very nice and simple!
not bad!

Xel0z 05-27-2007 06:11

Re: Hero: Lucky Luke
 
Thx :p, if anyone has suggestions for adds to this hero, plz tell me..

NeogaidenX 05-28-2007 03:12

Re: Hero: Lucky Luke
 
this is pwnage hero :) mind adding admin only on it?

HardCoded... 05-29-2007 01:58

Re: Hero: Lucky Luke
 
Its nice to have a plugin ported to a hero with out anyone yelling at you. GJ, You should also make another hero using the same plugin with just the esp #'s
Using just that u can see threw walls it could be useful for another hero.

PS: I alrdy took a crack at this hero . I made just a Haxor hero using its normal abilities on keydown all hax are on and press e to speed hack. I wont consider releasing it becus people will just yell at me lol... GJ thow +Karma

Xel0z 05-29-2007 11:08

Re: Hero: Lucky Luke
 
Thx for your positive reply's.

@NeogaidenX: I mite do that, but I dont think its going to be in the main post. I think all players should have the chance to have this hero, since its a tiny bit strong.

@HardCoded...: I think I will make that esp hero, sounds like a good idea and I already have a good name for it.

HardCoded... 05-29-2007 11:22

Re: Hero: Lucky Luke
 
Wall Hacker?, Cus it wud realy suit him.

Xel0z 05-29-2007 11:30

Re: Hero: Lucky Luke
 
Nope, wallhacker is not a hero.. At least, I never saw a comic hero or anything else like that named "Wallhacker".. But anywayz, lets not go off-topic..

HardCoded... 05-29-2007 11:36

Re: Hero: Lucky Luke
 
I love you for this lol. I didnt notice the word keydown i just thought u forgot to put it down. But u didnt its an automatic hero lol. Thats awesome makes it even better lol. :up:Clap Clap Clap :up:

bordeaux 05-31-2007 07:49

Re: Hero: Lucky Luke
 
lol not even fun...
i think superhero is more and more
about lvl's and not skills.


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