[L4D2]One-Shot Defib (1.0)
1 Attachment(s)
One-Shot Defib by Oshroth About: One-Shot Defib gives survivors only one chance to defib someone correctly, if they fail or get interrupted, then the defib runs out of power and becomes useless. Cvars: sm_osdefib_version - Plugin Version Changelog:
Install Place l4d2_oneshotdefib.smx in sourcemod/plugins. |
Re: [L4D2]One-Shot Defib (1.0)
What a simply amazing idea..
Thankyou. |
Re: [L4D2]One-Shot Defib (1.0)
I have long been wondering why no one made this. Thanks, man!
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Re: [L4D2]One-Shot Defib (1.0)
My friend and I were brainstorming ideas for plugins to make the defib not so OP in versus and we came up with the ideas for this plugin and the ones below.
Coming Soon: Decomposing bodies - If a survivor doesn't get defibbed within a certain time after they die, they will not be able to be revived by a defib. Destroyable bodies - Infected are able to destroy a survivor's body to prevent them from being defibbed. Movable bodies - Infected are able to move a survivor's body to a position where the live survivors can't get to it. |
Re: [L4D2]One-Shot Defib (1.0)
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Re: [L4D2]One-Shot Defib (1.0)
If you could make something like defib_max_uses, global, so after reviving one person u can revive next.
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Re: [L4D2]One-Shot Defib (1.0) more update
hi I'm from Brazil my English is not very good, your plugin is very good I wish you alter just a chance for at least three attempts by that server VS, VS realims, realims exepert coop will be difficult to use the defibrillator if already stopped was the survivor
Regards the crazy:up: |
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