Death replay can affect server ?
I am having some problems with a server CS GO, with changing map. Can death replay affect the map changing ? Like.. server stuck on a map and there is no other way to change the map just to restart the server ? Or it changes in the same map.. and after 10-13 seconds is chaning to the normal voted map.
This problem appear sometimes... not all the time. So is hard to blame a plugin or death replay. This cvars are from my server.cfg Code:
// Death Reply |
Re: Death replay can affect server ?
Try "tv_enable 0" to see if changing map problem persist.
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Re: Death replay can affect server ?
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Re: Death replay can affect server ?
What makes you think it's GOTV? Also, if you disable it, and the issue doesn't arise, you can be sure it's GOTV.
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I was asking if maybe someone had problems with this on private servers with workshop maps like 1v1 spelwis mode. For sure i know to replace 1 with 0. No need help. Thanks. |
Re: Death replay can affect server ?
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Spoiler
Without that context and providing useful information, one can only give what's available. No plugin list, no map list, gamemode_server.txt, launch parameters, or even a crash log or accelerator link. Quote:
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But your ego is too big for such a small forum. I wonder who's gonna help a guy with such manners. Don't bother answering us, we don't deserve it.:salty: P.S. @Maxximou5 :up: |
Re: Death replay can affect server ?
@sphinx @Maxximou5 I apologize for the nervous response. I had a bad day and i know that is not an excuse. I thought I was taken in joke, with the answer. Sorry again !
I appealed to you, after trying each plugin, with and go tv disabled. No crashes. I was thinking there where a conflict between plugins.. and there is not.. is from those 2 cvars: mp_match_restart_delay mp_win_panel_display_time There are in multi1v1 cvars. And sorry again @Maxximous ! |
Re: Death replay can affect server ?
Of course, with that said, let's take a look at the issue again.
If you can submit the following with [ code ] [ /code ] tags (removing the space between [ and ]: plugin list, map list, gamemode_server.txt, launch parameters, and accelerator link. If the server is crashing, install accelerator if you haven't already: https://forums.alliedmods.net/showthread.php?t=277703 If mp_match_restart_delay or mp_win_panel_display_time are too low, the map won't change but instead get stuck. Trying using the default values and see if that resolves it. I believe if mp_win_panel_display_time is below 3 seconds it has issues, try raising it to at least 5 seconds. The same is for mp_match_restart_delay, which should be tried at a value of 10 seconds. I had this issue in the past and haven't tested it any lower after having that problem, so I can't say if it has been fixed. What are the values you are using currently? |
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