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-   -   Satchel1.9 | tripmine & snark disarmament (https://forums.alliedmods.net/showthread.php?t=331271)

DJEarthQuake 03-13-2021 03:17

Satchel1.9 | tripmine & snark disarmament
 
1 Attachment(s)
Draw knife when squatting. Touch the mine not the line!
https://cdn.discordapp.com/attachmen...ine_disarm.gif

Polishes off the infamous snarks same way.
PHP Code:

 /*
  * 
  * Thanks to Destroyable Satchel Charge by Anggara_nothing for some code to jump start project.
  * 
  * This is a replacement upgrade with new author and new name as idea was totally different:
  * 
  * 
  *  * DISARM * 
  * 
  * Appreciate the destroyable aspect after being trapped in a teleport once. That's suicide though.
  * 
  * This will let you dismarm and otherwise never pin 'players' anymore who are equipped with a knife.
  * 
  * Satchels can still pin objects.
  * 
  * Earlier on I had some of that nonsense fixed simply by making satchels solid_not.
  * Test it. Send feedback. Even if I am not around, this is easy to maintain.
  * 
  */ 

If you are lucky enough to have a pipewrench ducking is NOT required to disarm.



CVARS
hl_satchel 0|1
hl_satchel_health #

Satchel CVAR, hl_satchel, is 0 by default in case you use the original satchel plugin already and just want disarmament capabilities.

https://cdn.discordapp.com/attachmen..._snark_ie1.jpg

Most current version on Github.


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