[CSS] DMExtra
3 Attachment(s)
This little Plugin enhances the Deathmatch feeling.
Features It brings some various Changes:
dmextra_enabled - plugin is enableddmextra_vote - allow map vote at the end of round dmextra_damage - show damage at the bottom of screen dmextra_nextmap - allow nextmap / nextlevel command dmextra_timeleft - allow timeleft command dmextra_teambalance - do teambalance, on player disconnect or player joins spectator Attachments Screenshot of all features active. DMExtra the main plugin. Behaviour Nextmap will be the nextmap in mapcycle.txt Installation 1. Upload DMExtra.spx to your plugins folder 2. Change your mp_roundtime (not mp_timelimit) to the time you want to stay on this map (If you want infinitive mode change mp_roundtime to 0) 3. Set the features you want to use 4. Enjoy :D Recommended Settings for server.cfg mp_timelimit 0 mp_roundtime 10 // complete time a map should run mp_limitteams 1 mp_autoteambalance 0 Note: The Voting system will randomly pick a map out of the mapcycle.txt. If you disable voting, the plugin will loop trough the mapcycle.txt. Voting time is exactly the time the score is displayed. (on map end) You can control the time by setting mp_chattime These entites get removed Weapon entites, item entites, buyzone, bomb_target, escapezone, vip_zones, hostagezones hostages themself, game_weapon_manager (the one which equipts players) (since 1.1), point_servercommand (since 1.1) zBlock zBblock is known to make trouble with this plugin, try disabling zBlock. Changelog 1.2:
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Re: [CSS] DMExtra
oh, i was looking for this
gonna test it |
Re: [CSS] DMExtra
// Edit: added Cvars
Testserver is also avaible: 95.156.232.205:2402 |
Re: [CSS] DMExtra
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also, if u add bots, they will only spawn after mp_restartgame 1 |
Re: [CSS] DMExtra
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Adding bots is also a CSSDM issue. Please make sure you have CSSDM installed correctly, since this is just an Addon for CSSDM |
Re: [CSS] DMExtra
oh...
imagine: 2 players in one team, 2 in another cts kill ts ath the same time(time before respawn - 2 sec) so cts will win round |
Re: [CSS] DMExtra
Nice plugin!
I added it to my SK DM server and we just have SK as the only map so I have both mp_roundtime and mp_timelimit set to 1440 (24 hrs). Problem is the timer doesnt show this. Is this an game limitation? |
Re: [CSS] DMExtra
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What you could do is for example putting 300 mins as timelimit and remove all maps instead off the map you want to play. (from mapcycle.txt) So the nextmap will be automaticly the one in the mapcycle.txt // Updated Source :D |
Re: [CSS] DMExtra
I got a feature request.
Can you make an on/off cvar? I use DM on one of my servers but I use map config files to only use it on DM maps. I would love to use this with it. :) Also, can you please explain to me what features that each of the plugins support. I have both added to my server but Im still a little unsure of the function of the KillTeamScore one. Is it the one that brings up the score board at the end of the map? Is that all it does or does it serve another purpose on top of that? :) |
Re: [CSS] DMExtra
The KillTeamScore adds up the frags of the players and totals them for each team... whereas normally it only lists how many times CTs won and how many times Ts won...
If a map was played for 30 minutes and Ts won 15 times and CTs won 21 times, the end score would be CT-21 and T-15... but if there were 15 players on T each having 90 kills, and 15 players on CT each having 70 kills, then the end score would be changed to T-1350 and CT-1050... if I'm understanding it correctly |
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