AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   General (https://forums.alliedmods.net/forumdisplay.php?f=58)
-   -   [CSGO] New stuff with 4/30/2019 update (https://forums.alliedmods.net/showthread.php?t=315913)

Bara 05-01-2019 08:18

[CSGO] New stuff with 4/30/2019 update
 
Netprops added:
  • Member: m_hPlayerPing (offset 10240) (type integer) (bits 21) (Unsigned|NoScale)
  • Member: m_flLastExoJumpTime (offset 5912) (type float) (bits 0) (NoScale)
  • Table: m_passiveItems (offset 5581) (type m_passiveItems)
    • Member: 000 (offset 0) (type integer) (bits 1) (Unsigned) -
    • Member: 001 (offset 1) (type integer) (bits 1) (Unsigned) - ExoJump
    • Member: 002 (offset 2) (type integer) (bits 1) (Unsigned) - bonus_explore_money
    • Member: 003 (offset 3) (type integer) (bits 1) (Unsigned) - bonus_wave_money
Netprop removed:
  • Member: m_bHasParachute (offset 5772) (type integer) (bits 1) (Unsigned)

Command to enable/disable ExoJump:
  • "exojump" game cheat - equips or removes exojump
NOTE: This command needs "sv_cheats 1" enabled.


List of cvars for exojump:
  • "sv_exojump_jumpbonus_forward" = "0.4" client replicated - ExoJump forwards velocity bonus when duck jumping
  • "sv_exojump_jumpbonus_up" = "0.58" client replicated - ExoJump upwards bonus when holding the jump button
  • "sv_exostaminajumpcost" = ".040" min. 0.000000 client replicated - Stamina penalty for jumping with exo legs
  • "sv_exostaminalandcost" = ".015" min. 0.000000 client replicated - Stamina penalty for landing with exo legs
  • "sv_falldamage_exojump_multiplier" = "0.4" client replicated - ExoJump fall damage multiplier
  • "sv_jump_impulse_exojump_multiplier" = "1.05" client replicated - ExoJump impulse multiplier


New netprops for CDrone:
  • Member: m_bPilotTakeoverAllowed (offset 1896) (type integer) (bits 1) (Unsigned)
  • Member: m_hPotentialCargo (offset 1900) (type integer) (bits 21) (Unsigned|NoScale)
  • Member: m_hCurrentPilot (offset 1904) (type integer) (bits 21) (Unsigned|NoScale)
  • Member: m_vecTagPositions (offset 1908) (type vector) (bits 0) (NoScale|InsideArray)
  • Member: m_vecTagPositions (offset 0) (type array) (bits 0) ()
  • Member: m_vecTagIncrements (offset 2196) (type integer) (bits 32) (NoScale|InsideArray)
  • Member: m_vecTagIncrements (offset 0) (type array) (bits 0) ()

CBumpMine(+Projectile):

Pastebin

CPlayerPing:
Pastebin

CWeaponShield:
Pastebin

TheDS1337 05-01-2019 12:59

Re: [CSGO] New stuff with 4/30/2019 update
 
So technically we can use shields now?

Bara 05-01-2019 14:21

Re: [CSGO] New stuff with 4/30/2019 update
 
Maybe, but depends on the Danger Zone Update Site:
Quote:

Ballistic Shield: When kevlar's not enough, there's always hardened steel to cover your back. You can't shoot with the shield deployed, but that's a small price to pay for immortality. [Coming Soon]

TheDS1337 05-01-2019 15:45

Re: [CSGO] New stuff with 4/30/2019 update
 
Yes, I saw that. I thought that it is already embedded in the game binaries, just not used in regular CS, but modders may be able to use it using the GiveNamedItem and equiping it with EquipPlayeritem, just like weapon_fists and other melee added back when Danger Zone first came up.

backwards 05-06-2019 23:46

Re: [CSGO] New stuff with 4/30/2019 update
 
Quote:

Originally Posted by TheDS1337 (Post 2649681)
Yes, I saw that. I thought that it is already embedded in the game binaries, just not used in regular CS, but modders may be able to use it using the GiveNamedItem and equiping it with EquipPlayeritem, just like weapon_fists and other melee added back when Danger Zone first came up.

Already tried this, had no luck sadly..

404UserNotFound 05-13-2019 14:21

Re: [CSGO] New stuff with 4/30/2019 update
 
There were also some new events/event properties added; https://github.com/404UNFca/SourceEv...b80c2cd270ed10

Nothing really too major;
  • drone_above_roof
  • show_survival_respawn_status
  • survival_teammate_respawn
  • survival_no_respawns_warning
  • survival_no_respawns_final
  • player_ping
  • player_ping_stop
That, and the drone_dispatched parameter of the event of the same name was changed from bool to short


All times are GMT -4. The time now is 18:45.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.