ESF Model Changing Module
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I'd thought I'd do the community a favor.
This really changes the models no avatars. I'll add more to the module later. Things to note: Models must be precached, and the full model path must be provided to the native. I'll release the source later sometime. |
Yai, thnx Jinto ^^ ( even though I got it 10 hrs before u released it in module :lol: )
Btw, here, a 3 karma points ^^ |
1 Attachment(s)
As requested by someone to me on aim, a linux build.
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Favor or not, "source sometime" isn't an option. If you thought we were strict about GPL applying to plugins, we're doubly as strict with modules.
Nonetheless, it's nice to see that people other than Core are capable of hacking ESF ;] |
I said sometime cause I'm still adding to it.
It will be released within a day or two, you have my word on that. |
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Little late. but here you go.. I wasn't here for a while. and never got around to adding anything else.
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no linux? :(
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Edit: Ripped out comments by esfnoob and replies to him, due to insane amounts of stupidity (by ESFNOOB, not v3x or anyone else)
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I wonder if this could be adapted to DOD :shock:
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Erm, you can change models in DOD with a simple set info....
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