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-   -   [CS:S/CS:GO] iBots (https://forums.alliedmods.net/showthread.php?t=169030)

m22b 07-31-2013 05:29

Re: [CS:S/CS:GO] iBots
 
Quote:

Originally Posted by TnTSCS (Post 2002504)
tested current version (1.3.0.4) and no issue - what's the iBots_version you're running?

1.3.0.4
Linux

m22b 07-31-2013 07:34

Re: [CS:S/CS:GO] iBots
 
CS:GO

:)

TnTSCS 07-31-2013 09:22

Re: [CS:S/CS:GO] iBots
 
ah - CS:GO doesn't have hintkeytext - I'll update the code and post an update... thank you.

m22b 07-31-2013 09:35

Re: [CS:S/CS:GO] iBots
 
Quote:

Originally Posted by TnTSCS (Post 2002811)
ah - CS:GO doesn't have hintkeytext - I'll update the code and post an update... thank you.

i go test and after post here :)

m22b 07-31-2013 09:42

Re: [CS:S/CS:GO] iBots
 
L 07/31/2013 - 17:40:52: SourceMod error session started
L 07/31/2013 - 17:40:52: Info (map "de_dust2") (file "errors_20130731.log")
L 07/31/2013 - 17:40:52: [SM] Plugin encountered error 21: Native is not bound
L 07/31/2013 - 17:40:52: [SM] Native "BfWriteByte" reported:
L 07/31/2013 - 17:40:52: [SM] Displaying call stack trace for plugin "iBots.smx":
L 07/31/2013 - 17:40:52: [SM] [0] Line 3026, C:\Sourcemod\TnTSCS\scripting\iBots.sp::Clien t_PrintKeyHintText()
L 07/31/2013 - 17:40:52: [SM] [1] Line 1974, C:\Sourcemod\TnTSCS\scripting\iBots.sp::Cmd_i bots()
L 07/31/2013 - 17:40:53: [SM] Native "StartMessage" reported: Unable to execute a new message, there is already one in progress
L 07/31/2013 - 17:40:53: [SM] Displaying call stack trace for plugin "iBots.smx":
L 07/31/2013 - 17:40:53: [SM] [0] Line 217, C:\Sourcemod\TnTSCS\scripting\include\usermes sages.inc::StartMessageOne()
L 07/31/2013 - 17:40:53: [SM] [1] Line 357, C:\Sourcemod\TnTSCS\scripting\include\colors. inc::CSayText2()
L 07/31/2013 - 17:40:53: [SM] [2] Line 80, C:\Sourcemod\TnTSCS\scripting\include\colors. inc::CPrintToChat()
L 07/31/2013 - 17:40:53: [SM] [3] Line 686, C:\Sourcemod\TnTSCS\scripting\iBots.sp::Join_ Advertise()

Last metamodsource & sourcemod (snapshots) :)

TnTSCS 07-31-2013 11:37

Re: [CS:S/CS:GO] iBots
 
Yes - those errors will continue to pop up whenever someone uses the sm_ibots command on CS:GO because I have it sending a HintText message and CS:GO doesn't support that message... I'll have a fix soon - adding a couple more things to the release before I submit.

m22b 07-31-2013 11:51

Re: [CS:S/CS:GO] iBots
 
okey ;)
i will be wait

TnTSCS 07-31-2013 17:10

Re: [CS:S/CS:GO] iBots
 
Plugin Updated:

Version 1.3.0.5
* Recompile with updated AutoExecConfig include file which added support for multiline comments
+ Added translation phrases for bot take over messages
+ Added a CVar to control the bot takeover message
* Fixed error for CS:GO in cmd_iBots due to HintKeyText

m22b 08-01-2013 12:35

Re: [CS:S/CS:GO] iBots
 
L 08/01/2013 - 20:34:37: SourceMod error session started
L 08/01/2013 - 20:34:37: Info (map "de_dust2") (file "errors_20130801.log")
L 08/01/2013 - 20:34:37: [SM] Native "PbSetString" reported: Invalid field "hints" for message "CCSUsrMsg_KeyHintText"
L 08/01/2013 - 20:34:37: [SM] Displaying call stack trace for plugin "iBots.smx":
L 08/01/2013 - 20:34:37: [SM] [0] Line 3085, C:\Sourcemod\TnTSCS\scripting\iBots.sp::Clien t_PrintKeyHintText()
L 08/01/2013 - 20:34:37: [SM] [1] Line 1987, C:\Sourcemod\TnTSCS\scripting\iBots.sp::Cmd_i bots()

20:36:57 meta version
20:36:57 Metamod:Source version 1.10.0-dev
Build ID: 849:43df9a463b6e-dev
Loaded As: Valve Server Plugin
Compiled on: Jul 11 2013
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
20:36:57 L 08/01/2013 - 20:36:58: rcon from "95.37.193.134:55607": command "meta version"
20:37:06 sm version
20:37:07 SourceMod Version Information:
SourceMod Version: 1.5.0-dev+3863
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.5.0-dev+3863)
SourcePawn API: v1 = 4, v2 = 4
Compiled on: Jul 26 2013 11:47:45
Build ID: 3863:c15f5d2be798
http://www.sourcemod.net/


Version 1.3.0.5!

TnTSCS 08-01-2013 13:03

Re: [CS:S/CS:GO] iBots
 
Plugin Updated

Version 1.3.0.6
* Remove PrintKeyHintText for CS:GO until that game supports it.


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