[TF2]Repair Node(V1.8)
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The Repair Node What is the repair node? http://i26.tinypic.com/33a53cz.png The repair node is a scrapped engie buildable. It was going to replace the dispenser. Cvars: Code:
Repair_node_regen_amount_level1:(Default 15) The amount of health it heals per 2 seconds, at level 1. Well, just type: Code:
!nodeon Code:
!nodeoff What does it do? The repair node: +Heals your buildings at a rate of 15/20/30 health per 2 seconds, depending on its level +Can be upgraded -Cannot heal or give metal to other players -The Repair Node has 70 health, as opposed to the Dispenser's 150. Video: http://www.youtube.com/watch?v=qs9M-icPdsU Credits: Geel9 - Coding Valve - Repair Node Model Murphy7 - Base Texture Benjamuffin - Current Texture Changelog for v1.2: -No longer heals players +Can now be upgraded to heal buildings more -Now has the sexy three models instead of a static one. Changelog for v1.3: -Added cvar to force players to use the node. -Added cvar to enable/disable the node. Changelog for v1.4: -It now heals teleporters as well -It now has better textures -It now has longer ranges depending on its level Changelog for v1.5: -New cvar that allows it to be set to donators only. Changelog for v1.6: -NOW SHOWS A HEAL BEAM BETWEEN BUILDINGS IT IS HEALING! -Now has a cvar to allow for ads about the Node. Changelog for v1.7: -Fixed bugs Changelog for v1.8: -Fixed issue with the advertisements. Changelog for v1.9: -Fixed healing |
Re: [TF2]Repair Node
I think you forgot the model
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Re: [TF2]Repair Node
Oh, that's strange. Does it have no texture, like in the video?
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Re: [TF2]Repair Node
Iʻd be happy to give it some textures if you guys could figure out the folder/vmt file names that it canʻt find.
In actual fact. thatʻs the only thing stopping me, because when I set out to make it it has no vmt file present, so I have no idea what to name things. Also, curious thought, what with it having 3 versions (presumably for building it up) does this plugin just utilize a static level 3 or something? |
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You might want to show them this if they have not seen it already. Itʻs a good base idea: http://www.gamesprays.com/images/ico...55_preview.jpg |
Re: [TF2]Repair Node
Ok, it now has textures! place them in your server folder and, if you have it, a FastDL!
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Re: [TF2]Repair Node
http://www.rtdgaming.com/screenshots...rnode_lvl3.jpg
Here's how it looks. I really like the textures on this, now if that antenna on top rotated that would be awesome! Would also like the healing beam being emitted to other buildings as well. |
Re: [TF2]Repair Node
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The texture's great an' all. But given I'd seen the picture I posted a ton of times. It feels a little out of place.
Naturally this is a personal preference only, and the texure provided is fantastic quality. However I remade them for my own server. Feel free to add these as an alternative in the original post: http://i25.tinypic.com/2ntlqiq.png It also might be worth noting however, that on the original textures, the yellow/orange fuel tank, and the red/blue colors, are ever so slightly off when compared with the texture from the dispenser (the red and blue needed to be saturated a little more, and the yellow and orange needed to be desaturated). Besides making the alternative texture, the other thing I did was make the vmt files a little more like the dispensers one. As it seemed odd not to follow the same in that. Either way, love that you've done this! OUTDATED TEXTURE! USE V2 VIA THIS LINK: http://forums.alliedmods.net/showpos...8&postcount=17 |
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