Start Money Fix 1.4
6 Attachment(s)
Description:
Fixes start money so when you spawn first time, your money will be forced to be set by "mp_startmoney" CVAR.Requirements: AMX Mod X 1.8.0+;Modules:
smf_flashgreen <1|0> - enables/disables money flashing green (default: 1).Notes: I couldn't find similar plugin so I made one and posted it here. |
Re: Start Money Fix 1.0
Never heard of this bug but you should use get_cvar_pointer and then check the value on every roundstart.
|
Re: Start Money Fix 1.0
Quote:
|
Re: Start Money Fix 1.1
Ah thats what you were thinking about. Nice :)
|
Re: Start Money Fix 1.2
Good
|
Re: Start Money Fix 1.2
PHP Code:
|
Re: Start Money Fix 1.3
Updated.
Anyway, what's with webcompiler? |
Re: Start Money Fix 1.3
By the way, why you are setting the money to 0, and only after then set to start money, instead do this just set to startmoney?
|
Re: Start Money Fix 1.3
Nice job hleV
|
Re: Start Money Fix 1.3
Quote:
|
All times are GMT -4. The time now is 01:24. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.