Re: SourceMod 1.5 released!
Thank you guys for this release!
Just a question though, it seems since this version "sm_hide_slots 1" doesnt work as intended anymore (no errors either). It just doesnt hide that reserved slot anymore. I have this on all of my servers now. Any suggestion? |
Re: SourceMod 1.5 released!
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And what do you have the other reserve slot cvars set to? |
Re: SourceMod 1.5 released!
TF2
sm_reserve_type 0 sm_reserved_slots 1 sm_hide_slots 1 maxplayers 25 sv_visiblemaxplayers 24 |
Re: SourceMod 1.5 released!
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I think that it might be the same issue as https://bugs.alliedmods.net/show_bug.cgi?id=5499 ... which we just haven't had time to fix yet. I'll make sure that it gets handled before 1.5.1, which is already in the works. |
Re: SourceMod 1.5 released!
08/26/2013 - 23:43:33: Info (map "workshop/125488374/de_dust2_se") (file "errors_20130826.log")
L 08/26/2013 - 23:43:33: [SM] Warning encountered parsing languages.cfg file. L 08/26/2013 - 23:43:33: [SM] Invalid language code "pt_p" is being ignored. Russian language :) |
Re: SourceMod 1.5 released!
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Re: SourceMod 1.5 released!
Sweet news! Thanks SM Team. Appreciated! :)
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Re: SourceMod 1.5 released!
Thanks Guys :up:
p.S. reservedslots Works great on CSS |
Re: SourceMod 1.5 released!
I've upgraded to the latest versions of MM and SM. However, SRCDS is still crashing.
[SDKTOOLS] Sigscan for FireOutput failed - Disabling detour to prevent crashes Also, spraytracebasic still isn't working correctly: [SM] Native "AddTempEntHook" reported: TempEntity System unsupported or not available, file a bug report |
Re: SourceMod 1.5 released!
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plugin_print meta version meta list sm version sm exts list |
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