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-   -   SourceMod 1.5 released! (https://forums.alliedmods.net/showthread.php?t=224571)

psychonic 08-25-2013 22:21

Re: SourceMod 1.5 released!
 
Quote:

Originally Posted by wendigo (Post 2021752)
Nope, no issues. I was just curious, if it had been upgraded too :)

I probably should have explicitly noted it for clarity.

In addition, the following were also updated:

snoopass 08-25-2013 23:00

Re: SourceMod 1.5 released!
 
I have this in my error-logs :

L 08/26/2013 - 04:55:10: [SM] Warning encountered parsing languages.cfg file.
L 08/26/2013 - 04:55:10: [SM] Invalid language code "pt_p" is being ignored.

After update the server.

wendigo 08-25-2013 23:23

Re: SourceMod 1.5 released!
 
Quote:

Originally Posted by snoopass (Post 2021769)
I have this in my error-logs :

L 08/26/2013 - 04:55:10: [SM] Warning encountered parsing languages.cfg file.
L 08/26/2013 - 04:55:10: [SM] Invalid language code "pt_p" is being ignored.

After update the server.


I was just about to say the same. But then I saw you wrote it.
I have it too.

psychonic 08-25-2013 23:41

Re: SourceMod 1.5 released!
 
Quote:

Originally Posted by wendigo (Post 2021777)
I was just about to say the same. But then I saw you wrote it.
I have it too.

You can safely ignore that for now. We'll have a fix soon.

I think that this might be the first time that we've shipped a complete non-Brazilian Portuguese translation, and part of the code was not equipped to deal with the naming used for the translation file set.

Edit: this can be tracked here, https://bugs.alliedmods.net/show_bug.cgi?id=5888

hlstriker 08-26-2013 08:31

Re: SourceMod 1.5 released!
 
Seems like the "gamedata/sdkhooks.games/engine.csgo.txt" on the auto-updater is wrong. The engine.csgo.txt that comes with SM 1.5 seems to have the correct offsets, yet the auto-updater keeps updating to offsets that crash my server.

The offset currently crashing is Weapon_Equip. Not sure if there are others.

psychonic 08-26-2013 08:33

Re: SourceMod 1.5 released!
 
Quote:

Originally Posted by hlstriker (Post 2021952)
Seems like the "gamedata/sdkhooks.games/engine.csgo.txt" on the auto-updater is wrong. The engine.csgo.txt that comes with SM 1.5 seems to have the correct offsets, yet the auto-updater keeps updating to offsets that crash my server.

The offset currently crashing is Weapon_Equip. Not sure if there are others.

Thanks, this should be resolved now.

hlstriker 08-26-2013 08:39

Re: SourceMod 1.5 released!
 
Quote:

Originally Posted by psychonic (Post 2021953)
Thanks, this should be resolved now.

Yep it's fixed. That was quick, thanks :)

wendigo 08-26-2013 08:57

Re: SourceMod 1.5 released!
 
Quote:

Originally Posted by psychonic (Post 2021953)
Thanks, this should be resolved now.


Heres an stupid question from me:

How can I get this fix? Do I have to remove Sourcemod entirely and then readd it? Or do I just restart my server, and then it will get this fix?

psychonic 08-26-2013 08:58

Re: SourceMod 1.5 released!
 
Quote:

Originally Posted by wendigo (Post 2021965)
Heres an stupid question from me:

How can I get this fix? Do I have to remove Sourcemod entirely? Or do I just restart my server, and then it will get this fix?

You should be able to just restart your server. I made a quick add to the updater code to revert the bad changes if found.

luki1412 08-26-2013 09:32

Re: SourceMod 1.5 released!
 
Thanks for the new sourcemod! ;)


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