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-   -   Forum Rules, Info (https://forums.alliedmods.net/showthread.php?t=38751)

BAILOPAN 08-07-2005 08:09

Forum Rules, Info
 
This is the official forum for Counter-Strike Source: Deathmatch.

The official website is here, and you can always get releases there:
http://www.bailopan.net/cssdm/

Do not post eventscripts in this forum, as they're not supported here.
Do not post multiple "problem" threads when a Valve Update breaks something. If you see a thread there already, and you make a new one, you will be banned.
Read the FAQ before asking a question.

Freecode 08-07-2005 08:10

:D Been weaiting very patiently for this with alot of support to BAIL :wink:

Puntje 08-07-2005 08:15

Way the go Bail! Been waiting some time for this. LOVE your csdm for cs1.6. Lets see if this one rocks aswell :lol:

index1489 08-07-2005 09:36

Im going to be redoing all the spawns for all the maps , each map will have atleast 40-60 spawns for those people with larger servers. This will likey be included in the release planned later this week. :D

Talrinys 08-07-2005 11:29

How much extra strain does this place on the server?
I should be able to run this provided it doesn't add too much CPU usage.

index1489 08-07-2005 11:54

Not very much , when i check my server health it dosent seem higher then normal

[img]http://img341.**************/img341/3221/12yd.png[/img]

Talrinys 08-07-2005 14:12

This sounds great, hope my clan likes it, if they do i will have a server up very soon.

sslice 08-07-2005 16:00

Very nice. What was the command to see the coordinates you are currently standing? It'd make it easier to add spawn points for maps.


Edit: I think I found a typo on the install instructions: http://www.tcwonline.org/~dvander/cs...p?page=install

Quote:

3. Make sure the cstrike/addons/bin folder has the binaries, and cstrike/addons/maps has the map spawn text files.
should be

Quote:

3. Make sure the cstrike/addons/cssdm/bin folder has the binaries, and cstrike/addons/cssdm/maps has the map spawn text files.

?

index1489 08-07-2005 16:23

yes thats a typo

hotdrop 08-07-2005 19:39

i got it to install and run on my server 69.90.135.175:27017 but how do you buy weapons when i hit 1 or 2 it just exits the menu.

Freecode 08-07-2005 20:34

hotdrop 1 thread is enough. you done need to spam 3 times

hotdrop 08-07-2005 20:54

my bad id delete the others but its 2 late

BAILOPAN 08-07-2005 22:10

Install directions fixed, thanks

enforcer021 08-08-2005 20:14

Quote:

Originally Posted by sslice
What was the command to see the coordinates you are currently standing?

?

I think it's cl_showloc 1

not sure, dont feel like checking

cdpollard 08-08-2005 22:34

Damn.. I'm making a DM mod as well...
See it here in action here.
68.231.179.75:27015

It is in advanced beta stages.
but it all works. come check it out.
maybe we can brainstorm.
I already got some really nice fully functional features :)

TheM33p 08-09-2005 01:17

Installed CSS: DM @ my server, everything works perfect :)

if you want to come by, here's the IP

81.166.13.191:27015

Enjoy :)

BAILOPAN 08-09-2005 01:59

Quote:

Originally Posted by cdpollard
Damn.. I'm making a DM mod as well...

If you're interested just PM me. I think this one is fully functional aside from a few bugs and I'd like to add a better spawn editor. Other than that I don't have time for anything huge (I'm also looking for a maintainer for this reason).

alex_f 08-09-2005 10:06

This mod is tasty :D
Is there any command to make it so the menu does not show on the first spawn? that'd be nice too.

Great job! :mrgreen:

BAILOPAN 08-09-2005 10:09

If no menu showed on first spawn, you'd never get weapons... you can hit 3 to disable it after the first spawn though.

If you want the menu totally disabled, and for people to have no weapons, I'll make a config option for it...

alex_f 08-09-2005 10:21

ohh, no worry then. Its just that it collides with a model chooser plugin menu thingie too (at beginning of game, so nobody is getting weps for the spawn anyways), I'll just get rid of that plugin.
Thanks, keep up the good work there :D sourcemod will be good too.

koswo 08-11-2005 02:48

Very good work Bailopan I love this mod. just keep up the good work and make updates :D

Born-to-Frag 08-29-2005 14:43

Quote:

Originally Posted by cdpollard
Damn.. I'm making a DM mod as well...
See it here in action here.
68.231.179.75:27015

It is in advanced beta stages.
but it all works. come check it out.
maybe we can brainstorm.
I already got some really nice fully functional features :)

no reason for multi posts :evil:

whitedragon 10-12-2005 05:59

do u have any idea yet when version 0.80 will be released... When i connect to my server from time to time, i see people playing who have over 500 kills....

Viper_Vicki 10-12-2005 07:54

Quote:

Originally Posted by whitedragon
do u have any idea yet when version 0.80 will be released... When i connect to my server from time to time, i see people playing who have over 500 kills....

By adding rcon mp_fraglimit xx in console (xx meaning the number of kills you want to set as the limit)you can limit their kills and by doing this it also starts a new map when the fraglimit is reached. I've done this and it works like a charm.

Viper_Vicki 10-12-2005 07:56

Duplicate by mistake disregard
 
Duplicate by mistake disregard..sorry

koffer.ee 12-28-2005 07:01

Yea this mod is really good, but meybe you will add the "item option" to, like the old CSDM.
ther was 2 options

1) Wepons menu - like now
2) no wepons, and items, health, ammo n shutt was on the ground and u had to pick it ur self - this way wod be really cool to :)


Take care m8

ichthys 03-07-2006 21:34

Quote:

Originally Posted by Enforcer021
Quote:

Originally Posted by sslice
What was the command to see the coordinates you are currently standing?

?

I think it's cl_showloc 1

not sure, dont feel like checking

cl_showpos 1


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