Wallhack Module
I like to know more about the wallhack module:
- the module wallhack it blocks those who use it? - it is supposed to ban? - persons concerned are displayed in smac.log? Thank you. |
Re: Wallhack Module
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Re: Wallhack Module
it checks what a player can see, and transmit entities according to that, it cant detect whether someone is using wallhack, it just renders it unusable
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Re: Wallhack Module
Months back I ran KAC with this enabled but it caused people to "pop" around corners. Kind of like teleport around corners. Apparently some timing issue with the module deciding when to allow the client to see the person rounding a corner. Is this issue still present with SMAC?
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Re: Wallhack Module
For a long time I had used the anti-wallhack feature of KAC on a 24-man server. It combined with 100 tick seemed to dramatically exacerbate that disappearing (or randomly appearing) players bug as Barth. is talking about, described more in detail by me here.
Would you say the changes to the module are likely to have corrected this issue? |
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Re: Wallhack Module
1 Attachment(s)
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I activated it on a big server 40 slots unintentionally, I noted with errors in the error log file. See attachment |
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From r83: Quote:
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I will add some debug code in a bit to log if it's out of the expected range. Also will add a check so that it will not err in the meantime. |
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