[CS:S] Spawn Friendly Fire Punishment
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I run a CS:S server with friendly fire on and sometimes we get people who intentionally shoot other players in spawn as an act of revenge or just to troll. I created this plugin to combat it (I couldn't find a plugin that did the same thing, but maybe I'm not looking hard enough).
The time you define for spawnff_time is the amount of time after the freeze round ends that the plugin will check for players to punish. During this time any players who commit friendly fire will be slain. This plugin allows for the option to restore the damage done to the attacker. Features:
Plugin cvars: spawnff_time <5.00> - How many seconds to allow punishment for spawn ff spawnff_restore <0, 1> - Restore health to the victim (0 = off, 1 = on) spawnff_announce_slay <0, 1> - Announce the slay punishment (0 = off, 1 = on) spawnff_announce_restore <0, 1> - Announce the health restore (0 = off, 1 = on) Change Log
Known Issues:
Additional Info: This is my second plugin, and I've been testing it out on my server. It seems to be running alright and not causing any problems. However, that doesn't mean I haven't missed any bugs. Feel free to give it a whirl and give me some feedback. Slaying may seem like a harsh punishment to some for any FF within x amount of seconds of the round starting. However, it's proven to be quite effective in handling rouge pubbies who mistreat friendly fire after spawning. It's prevented a few incidents on our server already, and has given admins a chance to kick the offender without him ruining a round. |
Re: [CS:S] Spawn Friendly Fire Punishment
Csgo works fine :D
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