FuncommandsX
1 Attachment(s)
FuncommandsX - By Spazman0 and Arg!
Description: Additional fun commands for SourceMod. Each fun command has full admin menu integration. Built and tested for SourceMod 1.6.2 using TF2, DOD:S and CS:S. Joint project, our first release. Admin Commands:
To change the message displayed when disco mode is activated edit the 'funcommandsX.phrases.txt' file and change the text in the 'Disco on message' section. Translation support for some phrases added as of version 1.4. If you are able to add any translations please feel free to let Arg! know, it would be appreciated. Also if you find any phrases which need to be setup for translation, let Arg! know as well. Requires colors.inc to compile - http://forums.alliedmods.net/showthread.php?t=96831 Thanks to:
7th August 2008 - 0.1
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Re: FuncommandsX
Hi. I'm glad to have maybe been the first to test your plugin.
1)It's amazing. 2)Love the admin integration. I have carefully went through and tested your commands on a TF2 Server. Things I wish to recommend in a next version: sm_alpha - Is there an option for normal? Is 255 normal? Please make that a little clearer. sm_colorize - May I request that "Normal" be added to the menu of colors, because when I issued /colorize @me "normal" in chat, it worked perfect, putting me back to normal color. sm_ff - Great! If I were you, I'd mention it's in the Server Commands menu, took me a while to figure that out. ;) sm_happy - Great! I replaced the current lines and they worked out fine. sm_invis - Great! Hopefully it's not abused by too many admins ;) sm_tele - Works great as well, and seems like it's the same one as the "Admin Teleport Plugin," correct? --- Overall: I definately approve of this plugin. :D Do your job official approver people! Awesome job on your first project, you two. |
Re: FuncommandsX
Thanks curlefry!
I made some clarification adjustments to the original post. As for normal being in the admin menu for colorize, it definetly should be there, as the first option too i would have thought, i cannot test it as am still at work, will check when i get home. The tele command (written by Spazman0) was done independently of the other teleport plugin floating around, but the other one was release first, wasnt sure if we should keep it in here or not but decided to see what happened. Also this tele has flames and stuff! EDIT: I checked the plugin, and normal is not comming up in the menu, will check it out now. |
Re: FuncommandsX
As Arg! Said, I made the teleport plugin, which is also the same as one of the teleport plugins floating around the approved plugins section. In this release, it is updated slightly, adding @all and @teams commands, and modifying the particle effects slightly.
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Re: FuncommandsX
Ok found the issue with the colorize admin menu, fixed in next release.
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Re: FuncommandsX
You would rock if you could make this compatible with DOD:S. After a long hard realism and/or drills a lot of us just like to kick back and have some crazy messed up WWII deathmatch shenanigans, and this sounds like it would suit it perfectly!
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Re: FuncommandsX
You would rock if you could actually say what exactly doesn't work in DoD:S. Seems to me it should work fine as long as you have at least SM 1.0.4 (seeing how 1.0.3 doesn't work at all for DoD:S).
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Re: FuncommandsX
Im not a pro with this shenanigans all I know is that when I tried to join my server, after I installed it, it would say I was disconnected.
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Re: FuncommandsX
Can you make the Color for anyone ingame to be able to change there color by saying it in chat not just admins?
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Re: FuncommandsX
Quote:
Apart from this though, technically it should work with DOD:S, ProjectManhatten, perhaps if there are errors being generated you could turn debug mode on for this and post the output? |
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