Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
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I followed methods from: https://forums.alliedmods.net/showth...16#post2020516 Index 5.2 https://forums.alliedmods.net/showpo...postcount=1277 https://forums.alliedmods.net/showpo...postcount=1278 but it still didn't work... Maybe I missed something, could you enlighten me? |
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
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Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
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active DMZ or port forwarding to let people connect to my server via IP. Thanks for your explanation, and I'll try with LAN software and feedback. |
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Left 4 DHooks Direct
Left 4 Downtown conversion ported to DHooks and L4D Direct merger. Compatible with L4D1 and L4D2. Adding new features, natives and forwards. Replaces the extension. |
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Yep, Left 4 DHooks Direct its a new branch of left4downtown2 coming from Silvers,
don't forget its requirements: Dhooks2 from Peace-maker https://forums.alliedmods.net/showth...86#post2588686 and SourceMod 1.10 If you are making a server in a lobby on L4D2 Windows Client, Also, you need to use this Workshop to Start Coop Games with 8 players https://steamcommunity.com/sharedfil.../?id=546656726 For more than 8 players you need a dedicated server... And when you have the players on the server as spectators, you need a multislots manager plugin like abm or superversus Also you need to use cvars, I use these: //maxplayers 16 sm_cvar sv_maxplayers 16 sm_cvar "survivor_limit" 16 sm_cvar sv_visiblemaxplayers "-1" sm_cvar sv_allow_lobby_connect_only "0"//solo conectar desde el lobby //lobby (sin lobby para mas de 4) sm_cvar sv_force_unreserved "1"//1//otherwise the lobby/match will receive a reservation token once the first 4 slots (for campaign) are filled //dhooks & plugin sm_l4dd_unreserve sm_unreserve |
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