[CSGO]Networksettings for a lan event
I am organizing a lan event and am in charge of the cs go servers.
We have some killer hardware on site, for both networking and the gameservers. I now have some question about the server configuration that the web wasn't able to anwser. The servers are running on 128 tick. sv_minrate "786432" sv_maxrate "786432" sv_minupdaterate "128" sv_maxupdaterate "128" sv_mincmdrate "128" sv_maxcmdrate "128" sv_lan "1" The red settings are the ones I have questions about. Is there any reason not to force the rate, update- and cmdrate in a lan setting? In my experience CSGO handles this differently to how CSS handeled it. If a user connects with wrong settings, he isn't kicked, but his settings are adjusted. Is this right? Is there any reason not to activate sv_lan? sv_lan 1 Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ) no heartbeat Found it and dont need it ^^ no authentication ||I am not using GSLT's anyways so i guess thats ok no non-class C addresses ||Only Local ip's, thats ok Is there something I am missing here? Thanks for sharing your knowledge and a big THANKS to the AlliedModders community for their great work! |
Re: [CSGO]Networksettings for a lan event
If your all on LAN set max rate to 0.
|
Re: [CSGO]Networksettings for a lan event
Quote:
|
Re: [CSGO]Networksettings for a lan event
Quote:
Quote:
What about my other questions? |
Re: [CSGO]Networksettings for a lan event
|
All times are GMT -4. The time now is 06:54. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.