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-   Plugin/Gameplay Ideas and Requests (https://forums.alliedmods.net/forumdisplay.php?f=60)
-   -   Zombie Master (https://forums.alliedmods.net/showthread.php?t=84254)

Dristol 01-23-2009 02:41

Zombie Master
 
Let's make a plugin for infected to vote on who wants to be the Zombie Master at beginning of round. Then have an interface that shows *points* the ZM can use to spawn his allies between the director spawns. Essentially he can spawn boomer, hunter, smoker, tank, mobs when points are available.

Points are given by time elapsed in the level such that further in the level the more you get. Every kill made by the infected gives the ZM a couple extra points.

Say every 10 seconds ZM gets 1 point.

Costs:

- Boomer (10 points)
- Smoker (15 points)
- Hunter (20 points)
- Tank (50 points)

Just an example idea, feel free to redesign it but I'd like to see something like this where the ZM goes into freelook in specate and can spawn his allies at his crosshair with the *points* or credits, whatever you want to call them.

I can already do this as admin on my server, but I want it as a feature for infected non-admins.

lucskywalker 01-23-2009 04:14

Re: Zombie Master
 
Hi.

I'm currently developing a plugin with a good part of this idea.
http://forums.alliedmods.net/showthread.php?t=84186

However, i have some problems about spawn "infected player".

So, if you want, we can fuse our idea for only one plugin, no ?

Dristol 01-23-2009 10:05

Re: Zombie Master
 
We need to use an interface for the initial infected to vote on ZM.

Then we need another interface with total point value and individual point value for each type of zombie spawn action. It would be neat if the text that was unaffordable would be in say red, while the ones that can be purchased are green.

So it might look like this:

Vote for a Zombie Master
1-- Player 5
2-- Player 6
3-- Player 7
4-- Player 8

Zombie Master Interface (43pts):
1-- Spawn Boomer (10pts)
2-- Spawn Smoker (15pts)
3-- Spawn Hunter (20pts)
4-- Spawn Tank (50pts)
5-- Spawn Mob (5pts)

Each second ZM gets +1 point and he gets +5 pts when Infected Kill a survivor. Server would need to have versus rescuing available for balance.

The trick is to make sure you can't just use the z_spawn command at any time; we need it to only be available when the point values are reached. Then we can enable it for the user and disable after one use.

We need some sort of array.


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