AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Plugin/Gameplay Ideas and Requests (https://forums.alliedmods.net/forumdisplay.php?f=60)
-   -   Plugin redbull (https://forums.alliedmods.net/showthread.php?t=326931)

MasterWindowS 08-24-2020 01:45

Plugin redbull
 
1 Attachment(s)
Hello, I need this plugin to be only for Cts. If someone could help me please: D
Code:




#include <sdktools>

ConVar Cvar_Enabled;
ConVar Cvar_EffectTime;
ConVar Cvar_Health;
ConVar Cvar_Armor;
ConVar Cvar_Speed;
ConVar Cvar_Cost;

Handle TimerEffect[MAXPLAYERS+1];

public Plugin:myinfo =
{
        name = "Red Bull: Csgo",
        author = "tuty, Bacardi, MasterWindowS",
        description = "Say !redbull to buy a redbull.",
        version = "24.08.2020",
        url = "https://forums.alliedmods.net/showpost.php?p=2715166&postcount=29"
};

public void OnPluginStart()
{
        if(GetUserMessageId("Fade") == INVALID_MESSAGE_ID) SetFailState("Couldn't find UserMessage Fade");

        Cvar_Enabled = CreateConVar("redbull_enabled", "1.0", _, FCVAR_NONE, true, 0.0, true, 1.0);
        Cvar_EffectTime = CreateConVar("redbull_time", "0", _, FCVAR_NONE, true, 5.0, true, 60.0);
        Cvar_Health = CreateConVar("redbull_health", "50.0", _, FCVAR_NONE, true, 0.0);
        Cvar_Armor = CreateConVar("redbull_armor", "0", _, FCVAR_NONE, true, 0.0);
        Cvar_Speed = CreateConVar("redbull_speed", "0", _, FCVAR_NONE, true, 1.0, true, 6.0);
        Cvar_Cost = CreateConVar("redbull_cost", "16000", _, FCVAR_NONE, true, 0.0);

        RegConsoleCmd("sm_redbull", redbull, "Special Boost Effect, health, armor, speed");
}


public Action redbull(int client, int args)
{
        if(client == 0 || !IsClientInGame(client) || GetClientTeam(client) < 2)
                return Plugin_Handled;


        if(!Cvar_Enabled.BoolValue)
        {
                PrintToChat(client, "\x01[Red Bull: Esparta] \x03The plugin is disaled!");
                return Plugin_Handled;
        }

        if(!IsPlayerAlive(client))
        {
                PrintToChat(client, "\x01[Red Bull: Esparta] \x03Solamente jugadores vivos lo pueden usa!");
                return Plugin_Handled;
        }

        if(TimerEffect[client] != null)
        {
                PrintToChat(client, "\x01[Red Bull: Esparta] \x03Ya tienes los efectos del Redbull");
                return Plugin_Handled;
        }

        int cost = Cvar_Cost.IntValue;
        if(cost > 0)
        {
                int money = GetEntProp(client, Prop_Send, "m_iAccount");
                if(money < cost)
                {
                        PrintToChat(client, "\x01[Red Bull: Esparta] \x03No tienes dinero para el redbull! necesitas %d$!", cost);
                        return Plugin_Handled;
                }
               
                SetEntProp(client, Prop_Send, "m_iAccount", money - cost);
        }


        PrintToChat(client, "\x01[Red Bull: Esparta] \x03RedBull te da alas!" );
        PrintToChat(client, "\x01[Red Bull: Esparta] \x03RedBull Mejora el rendimiento especiamente en momentos de mayor tension!" );


        DataPack pack;
        TimerEffect[client] = CreateDataTimer(Cvar_EffectTime.FloatValue, reset, pack);
        pack.WriteCell(client);
        pack.WriteCell(GetClientUserId(client));
        pack.Reset();


        int health = Cvar_Health.IntValue;
        if(health > 0)        SetEntProp(client, Prop_Send, "m_iHealth", GetEntProp(client, Prop_Send, "m_iHealth") + health);

        int armor = Cvar_Armor.IntValue;
        if(armor > 0)        SetEntProp(client, Prop_Send, "m_ArmorValue", GetEntProp(client, Prop_Send, "m_ArmorValue") + armor);

        float speed = Cvar_Speed.FloatValue;
        if(speed > 1.0)        SetEntPropFloat(client, Prop_Send, "m_flLaggedMovementValue", speed);

        Fade(client);

        return Plugin_Handled;
}


public Action reset(Handle timer, DataPack pack)
{
        TimerEffect[pack.ReadCell()] = null;

        int client = GetClientOfUserId(pack.ReadCell());

        if(client != 0 && IsClientInGame(client))
        {
                PrintToChat(client, "\x01[Red Bull: Esparta] \x03RedBull los efectos solo son temporales");

                if(Cvar_Speed.FloatValue > 1.0)        SetEntPropFloat(client, Prop_Send, "m_flLaggedMovementValue", 1.0);
        }

        return Plugin_Continue;
}




Fade(client)
{
        int duration = 500; //ms
        int holdtime = 6 * 1000; // s
        int flags = 0x0001; // Fade in
        int color[4] = {255, 0, 0, 100};

        Handle message = StartMessageOne("Fade", client);
        if (GetUserMessageType() == UM_Protobuf)
        {
                Protobuf pb = UserMessageToProtobuf(message);
                pb.SetInt("duration", duration);
                pb.SetInt("hold_time", holdtime);
                pb.SetInt("flags", flags);
                pb.SetColor("clr", color);
        }
        else
        {
                BfWriteShort(message, duration);
                BfWriteShort(message, holdtime);
                BfWriteShort(message, flags);
                BfWriteByte(message, color[0]);
                BfWriteByte(message, color[1]);
                BfWriteByte(message, color[2]);
                BfWriteByte(message, color[3]);
        }
       
        EndMessage();
}


Bacardi 08-24-2020 04:39

Re: Plugin redbull
 
...why you need create new topic of old one ??
I need Help With one Plugin please

Code:

...
        if(!IsPlayerAlive(client))
        {
                PrintToChat(client, "\x01[Red Bull: Esparta] \x03Solamente jugadores vivos lo pueden usa!");
                return Plugin_Handled;
        }
       
        if(GetClientTeam(client) != 3)
        {
                PrintToChat(client, "\x01[Red Bull: Esparta] \x03Only CT team can use RedBull");
                return Plugin_Handled;
        }

...


MasterWindowS 08-24-2020 09:36

Re: Plugin redbull
 
Because i need of css to csgo the plugin xd


All times are GMT -4. The time now is 20:31.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.