L4D2 - bind adrenaline effect
I have seen this page that supposedly can be linked to have the effect of adrenaline by means of a button, I tried to turn it into smx, then in the game on the console put the command but so far it does not work for me or I will be wrong, someone knows how do the smx and with what command to put in the console to make it work? :llorar::llorar::llorar:
https://forums.alliedmods.net/showth...=333058&page=3 |
Re: L4D2 - bind adrenaline effect
use left4dhooks to call the adrenaline effect.
there are plenty of plugins shared using left4dhooks by now to take as basis. https://forums.alliedmods.net/showpo...63&postcount=2 |
Re: L4D2 - bind adrenaline effect
Forgive me for being ignorant about these things but I don't use left4dhooks at all so I ask for help so that someone could do it for me, maybe for you it should be easy but not for me, at least in this case if you could help me I would appreciate it very much teacher :llorar::llorar:
|
Re: L4D2 - bind adrenaline effect
Quote:
|
Re: L4D2 - bind adrenaline effect
It is not that, I have the last update of left4dhooks, what happens is that I do not create codes and with that compile to smx file so I need someone to help with that since I am ignorant in those things :llorar::llorar:
|
Re: L4D2 - bind adrenaline effect
Better learn than depending on others, there are a lot of guides nowadays.
|
Re: L4D2 - bind adrenaline effect
Look for example, here I will leave you the smx file that could be compiled, but when I'm in the game I don't know what command to put on the console to make it work :llorar::llorar::llorar:
|
Re: L4D2 - bind adrenaline effect
Ah, the only thing I want to know is what command to put in the console to be able to directly bind the effect of adrenaline. I have tried in many ways but it does not work for me.p
|
Re: L4D2 - bind adrenaline effect
Quote:
|
Re: L4D2 - bind adrenaline effect
Quote:
PHP Code:
|
All times are GMT -4. The time now is 03:58. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.