[CS:S] Health Bounty v1.1.1 (Updated 8/22/10)
2 Attachment(s)
Health Bounty About: As a player does well on the map, a bounty is placed on his head, which grows steadily until he/she is killed. The bounty is awarded as bonus HP at the beginning of the next round.Installation: Just place health-bounty.smx in the plugins folder and your cvars will automatically be generated in cfg/sourcemod/plugin.health-bounty.cfg. Alternatively, you can extract health-bounty.zip to your mod's root directory.Admin Commands: Cvar Configuration: Advanced Configuration: If you want more control over when bounties are incremented, and by what amount, you can optionally use the health_bounties.ini file, included in the attached .zip file. This file is placed in the sourcemod/configs folder.Change Log: 1.1.1 (8/22/10) |
Re: [CSS] Health Bounty v1.0 (Updated 8/14/10)
Will this work on a CSS deathmatch (bailopen's) Steell?
|
Re: [CSS] Health Bounty v1.0 (Updated 8/14/10)
Health is only awarded at the beginning of a round, and not when a player is respawned, so it shouldn't work. However, I'll look into it.
|
Re: [CSS] Health Bounty v1.0 (Updated 8/14/10)
Great thanks. It seems anything on my server that allows a player to gain some kind of reward is really appealing to them amd it brings them back again and again.. Personally I dont see what the excitement is, probably due to that fact Ive never won a game on my own server because I suck at this game lol. I'll just toddle of and have a cry now. Cheers Steell
|
Re: [CSS] Health Bounty v1.0.1 (Updated 8/15/10)
Version 1.0.1 Released.
Upcoming features in the next version:
|
Re: [CSS] Health Bounty v1.1 (Updated 8/16/10)
Version 1.1 Released.
|
Re: [CSS] Health Bounty v1.1 (Updated 8/16/10)
Awesome changes thanks Steell Ill try it and get back to you. |
Re: [CSS] Health Bounty v1.1 (Updated 8/16/10)
So far its hard to tell. health bounties are being printed to chat, Increments of health per player killing player are rising properly for the bounty i.e 5 health added for kill. Players appear to be getting the bounties awarded. I have to test it more.
My issue here is at the moment I am testing with bots and my ping is 400. (dont ask its always high due to rim and congestion) First error in log is as follows. Code:
L 08/22/2010 - 10:48:56: [SM] Native "GetClientFrags" reported: Client index 0 is invalid We have en election in Australia this weekend for Prime Minister and we look like weve ended up with a hung parliment. Its not good. |
Re: [CSS] Health Bounty v1.1.1 (Updated 8/22/10)
Version 1.1.1 Released.
|
Re: [CSS] Health Bounty v1.1 (Updated 8/16/10)
Quote:
|
All times are GMT -4. The time now is 10:07. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.