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-   -   [CSGO] Warmup Round (https://forums.alliedmods.net/showthread.php?t=225883)

Avo 09-10-2013 12:25

[CSGO] Warmup Round
 
3 Attachment(s)
[CSGO] Warmup Round
Version 1.2.0


Description:
The wonderful CS:S Warmup round plugin now ported to CS:GO

Cvars:

sm_warmupround_enabled: Enables or disables the plugin (Default: 1)
sm_warmupround_respawn: Automatically respawn players during warmup. (Default: 1)
sm_warmupround_weapon: Weapon to give during the warmup round. ie: knife, hegrande, p228, deagle, elite,hkp2000,random.. (Default: hegrenade)
sm_warmupround_friendlyfire: If you normally use friendly fire, setting this to 1 will disable friendly fire before warmup, and re-enable it after warmup. (Default: 0)
sm_warmupround_preexec: Config file to execute prior to warmup starting. File goes in your /cfg/ directory.
sm_warmupround_postexec: Config file to execute after warmup has finished. File goes in your /cfg/ directory.

Weapons:

Random weapon: random
Classic weapon: knife, glock, hkp2000, p250, deagle, elite, fiveseven, tec9, nova, xm1014, mag7, bizon, sawedoff, mac10, mp9, mp7, ump45, p90, galilar, ak47, scar20, famas, m4a1, aug, ssg08, sg556, awp, g3sg1, m249, negev, hegrenade

Changelog:
  • V1.2.0 (2013-09-10)
    • Initial CS:GO Release
    • Removed sm_warmupround_time to simply use mp_warmuptime
    • Added random weapon feature

shalnath 09-15-2013 00:45

Re: [CSGO] Warmup Round
 
Great plugin! Thank you for updating this for CS:GO, your work is much appreciated.

The plugin seems to be working great except for sm_warmupround_respawn does not appear to prevent players from respawning when set to 0.

A couple of things I would like to see added if possible:

Zeus x27 added to the list of weapons.
Ability to choose multiple weapons to spawn with during the warmup round. (ex: hegrenade,knife)

Also, could you create a CVAR that ends the warmup round prematurely if all players on a team are dead, or does this happen automatically when sm_warmupround_respawn is set to 0?

Many thanks!

EDIT: One other thing, is there a way to remove the info pop-up that displays the remaining warmup time? It really doesn't need to be there twice.

ex: http://i.imgur.com/JPbfS0U.jpg

ximenchoufeng 09-22-2013 02:26

Re: [CSGO] Warmup Round
 
how to modify blood warmup
how to use decoy kill him

TnTSCS 09-22-2013 10:31

Re: [CSGO] Warmup Round
 
Did you see the code Bacardi posted about checking if CS:GO's warmup round state (here)? I'm going to use a variation of his code in my zeusround plugin.

elianoursini 10-05-2013 12:16

Re: [CSGO] Warmup Round
 
I installed everything as described and works well but even changing the file sm_warmupround_weapon of hegranede Knife for it does not change the weapon only keeps the grenade.

I want a round with knife.

What can it be?

maRoff 04-23-2014 18:18

Re: [CSGO] Warmup Round
 
It possibly to add a sound to warmup?

klafev 06-05-2014 14:37

Re: [CSGO] Warmup Round
 
I know this thread seems a bit dead, but I love this plugin, and have put it on my server. However, none of the cvars work. Anytime I try using sm_warmupround_weapon, or any of the others, in console it just returns "unknown command". Other than the cvars not working, the plugin runs fine, but it is just stuck on hegrenade, and all other default settings. Quick background, the server is brand new, it is a Game Servers server and came with metamod and sourcemod on it. I've added a couple other plugins, like SMAC and Live on 3 (because it brings me back to 1.6) and they seem to both work fine.

Edit: Ok well I think I may be an idiot. I found the warmup.cfg and altered the cvars in there. That worked fine, except I was hoping setting the weapon to random would mean a random weapon every time. Instead what appears to happen is that it will select a random weapon once and then just use that weapon for every game there after until the server is restarted. Upon a server restart it randomly selects a different weapon and then uses that one there after. What I would like is for it to randomly select a different weapon every time. So one game it may be a deagle, then after that match when the server switches maps it may be a negev or whatever. I think the issue may be that the plugin only runs through once whenever the server comes online. So is there a way to make its random number generator run at every map change, or at the start of every new game?

OLdMaN 02-20-2015 16:30

Re: [CSGO] Warmup Round
 
Edit: Ok well I think I may be an idiot. I found the warmup.cfg and altered the cvars in there. That worked fine, except I was hoping setting the weapon to random would mean a random weapon every time. Instead what appears to happen is that it will select a random weapon once and then just use that weapon for every game there after until the server is restarted. Upon a server restart it randomly selects a different weapon and then uses that one there after. What I would like is for it to randomly select a different weapon every time. So one game it may be a deagle, then after that match when the server switches maps it may be a negev or whatever. I think the issue may be that the plugin only runs through once whenever the server comes online. So is there a way to make its random number generator run at every map change, or at the start of every new game?[/QUOTE]



I support this option... Any results? or this plugin no more updates for him?!...

Tks!

Love this plugin!! Continueee the great job!!

Beste regards

OLdMaN 02-20-2015 16:38

Re: [CSGO] Warmup Round
 
On my server log, appears this:

L 02/20/2015 - 20:30:53: [SM] Native "GetEntDataEnt2" reported: Entity 5 (5) is invalid
L 02/20/2015 - 20:30:53: [SM] Displaying call stack trace for plugin "warmup.smx":
L 02/20/2015 - 20:30:53: [SM] [0] Line 245, /home/groups/sourcemod/upload_tmp/textuXJ2sY.sp::WeaponHandler()
L 02/20/2015 - 20:30:53: [SM] [1] Line 293, /home/groups/sourcemod/upload_tmp/textuXJ2sY.sp::DelayWeapon()

neploho 02-24-2015 22:52

Re: [CSGO] Warmup Round
 
Hello. Tell me, please, is it possible to remove:
1. timer in the middle of the screen
2. certain weapons and add the ability to simply buy

I am interested only feature extraction config before and after the warmup. Thx!


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