Re: Galileo 1.1.290 (a feature rich map voting plugin)
@RTG:
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What I didn't say before is that my plan is to release new versions on the project site first, and then usually a day later, release them here, assuming no major issues have cropped up in the meantime. I will post a message here when I release the new version at the project site with a note that it'll be released here shortly thereafter. @ConnorMcLeod: Quote:
I doubt the cause is from the tasks. I more inclined to believe it's because of the VOX. Let's find out! |
Re: Galileo 1.1.290 (a feature rich map voting plugin)
@RTG:
Can you give me the last 3 items from here? |
Re: Galileo 1.1.290 (a feature rich map voting plugin)
Brad Maybe to change this
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This way is much better than with array |
Re: Galileo 1.1.290 (a feature rich map voting plugin)
It would be more :
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if( TrieGetCell(g_Trie_nominationMap, map, mapIdx) ) |
Re: Galileo 1.1.290 (a feature rich map voting plugin)
Hi guys! I just wanted to ask if this was normal,
The RTV Part of this, everytime im on a series set of maps (zoology for example) the RTV seems to always stick at "Please wait 10mins......" and never changes, however when on a single map (Crisis2 for example) the rtv works fine. Just wanted to see if it was normal or not, because some players seem to have complained that they cant get off the series set of maps because RTV wont let them. |
Re: Galileo 1.1.290 (a feature rich map voting plugin)
@-=hunter=-:
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But yes, I'm very interested in seeing actual data as to why one way of doing something is "better" than another. Incidentally, "better" isn't really a good word. It's too vague. Do you mean faster? Less resource-intensive? Easier to understand? Shorter? @user1690: Quote:
By working with me, I mean I would send you an update SMA, have you try it and then have you report back information to me. Again, and again. And again. No guarantee that anything good will come of it, but definitely nothing will if we don't try. |
Re: Galileo 1.1.290 (a feature rich map voting plugin)
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Brad This way is faster in about 30 times when number of maps is 850. here is test plugin Do not believe me? |
Re: Galileo 1.1.290 (a feature rich map voting plugin)
I'd be willing to work with you, and hopefully fix this as its not part of gal.
And by a series set of maps, i mean maps that are designed to change to another map in the series at the end. So for example: The zoology series, at the end of each zoology map (Except the last one), it is designed to change to the next in the series when the map is done. So, at the completion of Zoology1, it changes to Zoology2, and so forth... |
Re: Galileo 1.1.290 (a feature rich map voting plugin)
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Re: Galileo 1.1.290 (a feature rich map voting plugin)
Arkshine When player print to chat any word then plugin checks word on valid map.
If number of maps is about 2000 (on example, on KZ server) then possible lag. I already wrote that this method is much faster than the method with an array. Also this way is very simple to code than with array. Quote:
Necessary to consider all variants. |
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