What are your badcamper_punish, badcamper_check_all, badcamper_immunity, badcamper_allow, and badcamper_min_players values?
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it was like that when i downloaded it ... what do I need to change ?
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Are you sure the plugin is running? Go into your server and in the console type: amx_plugins. Does it say Bad Camper is running?
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no , not running , and i dont see it in the list ...
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Works very well.
Some shitty thing is immunity. Possible to exclude immunity players from being "hit" ? It's not really funny standing and kick/ban/punish players and start movin and "campometer" rise to 98%. Please fix. Thx. |
There's nothing to fix as there's nothing broken.
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Hi there!
Is there anywhere a complete list of possible numbers fpr the cvar: adcamper_punish 1?? The small list which is in the sma, donīt get mie all possibilitys. EX: This is the list which is in the sma. 1: Slap 2: Health Reduction 4: Sound (set sound via badcamper_sound) 8: Blind 16: Money Reduction (requires CSTRIKE module) 32: Snark Attack (requires Monster Mod) The default is 12 (snore and blind). Well where can I see that the number 12 is snore and blind. Ok. In this case it stands here. Where is number 14 defined?? Or other numbers?? I hope i explained my problem so that someone could understand. thx in advance. |
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2: Health Reduction 4: Sound (set sound via badcamper_sound) 8: Blind 16: Money Reduction (requires CSTRIKE module) 32: Snark Attack (requires Monster Mod) 4+8=12 :wink: Health Reduction + Sound =6 and so on.... |
hello, i was wondering..... in the plugin desription you say you have to have bugblatter's monstermod. does this mean this plugin will not work if you use botman's monster mod??? is there a big diffrence between the two monstermods???
thanks mike |
The plugin will work but you won't be able to use the Snark Attack feature. Having said that, the next update of this plugin (coming soon) will allow you to use BotMan's version.
See this link for more details including the feature difference as they pertain to this plugin. |
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mike |
any new news on an update Brad?? i would love to use this along with my monster mod but i am not using the bugblatter version. hope to hear from you soon.
thanks mike |
brad are you there?
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The Plugin doesn't run under Half-Life. I compiled it without the cstrike and the monstermod, but nothing changes. Its running but nothing happens and the cvar command are not there, only two of them. One of them ist the Debug function and the other the version. Can anyone help?
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Please add possibility to exclude players with the immunity-flag. (Meanwhile i try to do this by myself... :wink:) |
Solved. Thx for your patience, Brad... ;)
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add: Code:
ADMIN_LEVEL_C is my choice cause off immunity flag don't work for me (which can't if u look at the code) This one don't takes me really immun, this is what i mean: Code:
This happens, when i start movin' after finish moderating my server. Sorry 4 the 90% thingy, was 80%.... And at ADMIN_LEVEL_C i have my Mr.Matrix-Smith-Model. ;) ;) Perfect. The ADMIN_LEVEL_C - thing now it's hardcoded for me, feel free to add a var of your choice... ;) Thx anyway, nice and usefull plugin. |
The next version of Bad Camper will be released shortly after the release of AMXX 1.65 as it uses some functions newly available in 1.65. With this next release, Bad Camper will no longer be backwards compatible with older versions of AMXX.
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Question
I see most people are CS admins but this is listed for all mods. I was wondering if this works for DOD and if it is suppose to I have a few errors.
I have commented the cstrike and snark attack, and have installed in the right folders. Here is the error Code:
[AMXX] Invalid event (name "Damage") (plugin "bad_camper.amxx") Code:
name version author |
Are you willing to beta test any changes I make to Bad Camper to add support for DoD? I only have CS so I can't actually test the changes I would make.
If you are willing to test any changes, PM me the best way to send you beta versions of Bad Camper. |
will the new version, when it is released, support Botman's version of Monster Mod???
thanks mike |
Yes, the next version of Bad Camper will support Botman's version of Monster Mod.
See this link for more details including the feature differences as they will pertain to this plugin. |
Here is what errors I get with amxmodx 1.70
Code:
L 03/05/2006 - 20:31:51: [AMXX] Displaying debug trace (plugin "bad_camper_1.1.amxx") |
Yeah, I know about that error. It'll be resolved when I release Bad Camper next.
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Strange, I have been no errors with "bad camper 1.1" with Amx1.70 ! :lol:
It works fine but monsters don't spawn. At line 166 : Code:
server_cmd("monster model snark player #%i targetplayer #%i", id, id); Code:
server_cmd("monster snark #%i", id, id); |
well is their an error going on or something, cause the link disapeared to download the plugin...
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The plugin works fine, especially if you read the first two posts in this thread.
There are errors if run under AMXX 1.70, however they don't affect anything. More a nuisance than anything else. The "monsters not spawning" issue that arkshine brought up isn't an issue. If he would have read the first two posts, he would have understood that. Further, if he would have read the last few pages of this thread, he would have seen that the next version will allow you to use a different version of MonsterMod than the one supplied with this plugin. As far as the link to download not appearing, that's a forum bug. Whenever you see that occur, just refresh your page and it'll appear. |
I'm sorry to waste your time. :?
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excuse my ignorence, but when i click on the download for the bad campter.txt no downlaod box comes up, is that another forum error, or do i copy all the information that pops up, it looks relative to the plugin, but im not sure, i tryed to refresh the page a few times over, but still just got a page of writing, that looks like code to me...
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It sounds like you're using IE. Try right-clicking on the "Download" link and choose "Save Target As...".
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Just to report an error. its flood sometimes the server console : Code:
L 03/08/2006 - 00:43:02: [AMXX] Displaying debug trace (plugin "bad_camper.amxx") ps: sorry for my bad english. I'm french and i do what i can -_-" |
New Version! I've just released the latest version.
[2006-03-12] v1.2
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Great job Brad !! :)
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i would know if its possible that ur plugin be enable just for campers near spawn or near base; In fact that will be good if this plugin be enable just in one perimeter variable around each spawn.
Cuz im using WC3FT server and when some human wanna hide a bit in the map they are whirring :p so its not funny for one hide race ;) Maybe its just possible that this plugin be active just around each spawn. or maybe add one function called exception_human just for WC3FT. IF server is in mode WC3FT do check race of each player if player if human so he wont whirr evenif player whirring . Thx in Advance ;) |
Thank you Brad, will try it out! ;-)
Curry |
Hy guys i have a little problem.
I copy bad_camper.amxx file in addons\amxmodx\plugins\ and copy bad_camper.txt -------addons\amxmodx\data\lang\ i paste snore.wav in ------------- sounds\misc\ i add bad_camper.ammx in a plugin.ini Now it isn't working like there was no plugin.So i think that i forget something can someone tell my what did i did wrong or what i must do to get this thing work. P.S:sry for my bad english :wink: |
ur fakemeta is enable?
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Type amx_plugins in your console and see what it say's for "Bad Camper". If it says it didn't load, look in your AMXX log file and see what sort of reason it gives for not loading.
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