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-   -   Solved [L4D2]How to increase the amount of wandering zombies in the L4D1 map (https://forums.alliedmods.net/showthread.php?t=316255)

AK978 05-14-2019 11:24

[L4D2]How to increase the amount of wandering zombies in the L4D1 map
 
[L4D2]:
How to increase the amount of wandering zombies in the L4D1 map.
map (The Sacrifice).
TKS~

Lux 05-14-2019 12:12

Re: [L4D2]How to increase the amount of wandering zombies in the L4D1 map
 
The Sacrifice uses director keyvalues which overwrite cvar values.

Cvar < Dvars

Code:

Msg("SQUIRREL c7m1_docks script\n");

DocksCommonLimit <- 100        // use a lower common limit to combat pathing related perf issues
DocksMegaMobSize <- 300       

if ( Director.IsPlayingOnConsole() )
{
        DocksCommonLimit <- 100
}

if ( Director.GetGameMode() == "coop" )
{
        DocksMegaMobSize <- 2150        // use a smaller megamob for the panic event in the train car area.
}

DirectorOptions <-
{
        ProhibitBosses = false
        CommonLimit = DocksCommonLimit       
        MegaMobSize = DocksMegaMobSize
}

You can use this to change director keyvalues as you wish, or remove them so the cvar is used.

https://forums.alliedmods.net/showthread.php?p=2535972

AK978 05-14-2019 18:30

Re: [L4D2]How to increase the amount of wandering zombies in the L4D1 map
 
Thank you for your help, I will study it.


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