AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Metamod:Source Plugins (https://forums.alliedmods.net/forumdisplay.php?f=76)
-   -   SpawnHealth (https://forums.alliedmods.net/showthread.php?t=38711)

GoD-Tony 07-27-2005 22:57

SpawnHealth
 
SpawnHealth - Current version is 1.0.2

Description: This allows you to change the default spawn health to something else.

Usage: sv_spawnhealth <health> (default value is 100)

Installation:
  1. Place spawnhealth_mm.dll (or spawnhealth_mm_i486.so for linux) in the following directory: cstrike/addons/spawnhealth/
  2. Open cstrike/addons/metamod/metaplugins.ini and add the appropriate line to the file:

    For Windows - addons\spawnhealth\spawnhealth_mm.dll
    For Linux - addons/spawnhealth/spawnhealth_mm_i486.so
Notes:
  • I have only tested this on CS:S, so it probably won't work on other mods.
  • Thanks to L. Duke for the linux compile.
Changelog:
Quote:

SpawnHealth 1.0.2
Released: Jan 8, 2006
- Updated to work with MM:S 1.2

SpawnHealth 1.0.1
Released: Dec 12, 2005
- Updated to work with MM:S 1.1

SpawnHealth 1.0
Released: Jul 27, 2005

imported_EviL_GoD 07-27-2005 23:51

goodjob....i wish i could use it but i cant get sourcemm to install correctly

sniper_strike 07-28-2005 05:05

Quote:

Originally Posted by EviL_GoD
goodjob....i wish i could use it but i cant get sourcemm to install correctly

try rc 1.0.2 it works but when u have no plugins running with it for me it says it isnt working but really was the whole time

imported_EviL_GoD 07-28-2005 11:25

even if i still cant install it i dont want to loose NemoD settings, it takes a while to set everything correctly....btw i guess ill try it

L. Duke 07-28-2005 13:23

Installing metamod:source won't affect any of your nemod settings.

imported_EviL_GoD 07-28-2005 16:25

bah i dont even use my dedicated server that much at the time, just becuase im waiting for sourcemod

Rebell 07-29-2005 04:35

...sorry but dont understand really.

Does this only change the HEALTH at the START of the game ?

Opossum 07-29-2005 10:09

at the start of each round ;)

GoD-Tony 07-29-2005 10:20

Yea, after changing the heath using this command, it will take effect next time a player spawns. This is normally at the start of the next round, but if you were to use a respawn plugin, then it would also work with that.

imported_Kronos 08-10-2005 19:55

the link dosen't work


All times are GMT -4. The time now is 09:28.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.